Page MenuHomeFeedback Tracker

themaster303
User

Projects

User does not belong to any projects.

User Details

User Since
Mar 10 2013, 3:55 AM (579 w, 5 d)

Recent Activity

Jul 13 2023

themaster303 added a comment to T173635: Crash Experimental 0.9.9.31.

Hello Geez ,

Jul 13 2023, 6:35 PM · Arma Reforger

Jul 6 2023

themaster303 added a comment to T173635: Crash Experimental 0.9.9.31.

I think this is important. Did anybody see this ?

Jul 6 2023, 11:20 AM · Arma Reforger

Jul 1 2023

themaster303 created T173635: Crash Experimental 0.9.9.31.
Jul 1 2023, 1:10 AM · Arma Reforger

Jun 30 2023

themaster303 renamed T173615: Headtracking / Trackir Experimental 0.9.9.31 from Headtracking / Trackir to Headtracking / Trackir Experimental 0.9.9.31.
Jun 30 2023, 3:04 AM · Arma Reforger
themaster303 created T173615: Headtracking / Trackir Experimental 0.9.9.31.
Jun 30 2023, 2:35 AM · Arma Reforger

May 10 2016

themaster303 added a comment to T82719: Device Removed crashes introduced in 1.46 [PRIMARY TICKET].

http://forums.guru3d.com/showthread.php?t=399569&page=11

could have to do something with the errors. other pll in other games have the same problem.

i dont have any problems , so i can play missions for hours, i did just read that, and maybe it helps.

greetz

May 10 2016, 11:13 AM · Arma 3
themaster303 edited Steps To Reproduce on T81778: deploy weapons not possibe on these rocks!.
May 10 2016, 10:41 AM · Arma 3
themaster303 edited Steps To Reproduce on T81668: cant look around with trackir,while deployed.
May 10 2016, 10:38 AM · Arma 3
themaster303 added a comment to T79626: Surround audio glitch with the CH-67 Huron.

i checked it, and it is fixed for me in the RC. have the logitech g-35.

May 10 2016, 9:28 AM · Arma 3
themaster303 added a comment to T79626: Surround audio glitch with the CH-67 Huron.

i also find out that the glitch is in first person. in 3rd person sound plays normal.
i useally do not play in 3rd person so i did not knew that before.

could it be a glitch in the "inside vehicle" surround ?

May 10 2016, 9:28 AM · Arma 3
themaster303 added a comment to T79626: Surround audio glitch with the CH-67 Huron.

as i said, i can´t remember the last stable build where these problems didn´t occure, but it happens since some changes in the audioengine.

maybe its something with the 7.1 surround, or its that the samples they where used have a wrong samplerate or made with an audiosoftware that puts information of the creator in the header and do it wrong.

a friend of mine confirmed it with the creative alpha taktic 3D headset.

May 10 2016, 9:28 AM · Arma 3
themaster303 added a comment to T79626: Surround audio glitch with the CH-67 Huron.

this problem with the sound-drops came after a gameversion i don´t remember really. since the new audiochanges in the new patch (stable/dev) the sound-drops in the mh-6 are gone. look at this video: https://www.youtube.com/watch?v=RO0TqvBge8g it was before like this.

this addon for example has still the soundbug by lowering gear or flaps: https://www.youtube.com/watch?v=lnAAtF914DM&feature=youtu.be

but also this addon had no soundbug in the patchversion i dont remeber sadly.

info: not just the gamesound is gone, all sounds from the whole system are gone, and coming back with a big rrrg rrrrg.

also a friend of mine with an creative usb-headset had this sound/drops. i do have a logitech g-35.

and that didn´t happen in older gameversions !!

May 10 2016, 9:28 AM · Arma 3
themaster303 added a comment to T79626: Surround audio glitch with the CH-67 Huron.

have the same glitches, but also in othere vehicles, also in mod-addons. sounds for me like the audio-samples are in a wrong format ? or made with the wrong programm, kind of header is wrong.

May 10 2016, 9:28 AM · Arma 3
themaster303 added a comment to T78113: soundbugs are all over the place - hotfix needed.

if you walk in reallife, and turn your head around, the footsteps dont pan from left to right. also if you raise your weapon you dont hear your footsteps to the left. it sounds like someone is walking next to you on the left side.

also if you are in a car and you break with skidmarks, they dont move in the stereo field and than back to teh middle. listen exacly.

and yes, the engine in the planes ist just warping around ;) thats the most weird.

so i say its a bug in the audioengine, because all is acting a bit wired, and should be hotfixed!

May 10 2016, 8:43 AM · Arma 3
themaster303 edited Steps To Reproduce on T78113: soundbugs are all over the place - hotfix needed.
May 10 2016, 8:43 AM · Arma 3
themaster303 edited Steps To Reproduce on T78036: sound issue rar - when crashlanding nearly everytime!.
May 10 2016, 8:40 AM · Arma 3
themaster303 added a comment to T77724: camera zooms out much to far / FOV.

it would be better to have this as an manual option, so if people want that wide field of view thes can do it with the zoom-key, otherwise people can look at the dashbord, or mfd without zooming in.

also for the trackir users its mor natural when you dont have such a high FOV.

May 10 2016, 8:33 AM · Arma 3
themaster303 edited Steps To Reproduce on T77724: camera zooms out much to far / FOV.
May 10 2016, 8:33 AM · Arma 3
themaster303 edited Steps To Reproduce on T73033: left shift while aming in optic mode..
May 10 2016, 6:28 AM · Arma 3
themaster303 edited Steps To Reproduce on T72636: Jumping Vehicles - VERY IMPORTANT.
May 10 2016, 6:17 AM · Arma 3
themaster303 edited Steps To Reproduce on T72622: sliding before start walking.
May 10 2016, 6:17 AM · Arma 3
themaster303 edited Steps To Reproduce on T72618: Wrong Proxy-position in cars, 2 for example but there are more.
May 10 2016, 6:17 AM · Arma 3
themaster303 edited Steps To Reproduce on T72560: D3DCOMPILER_43.dll.
May 10 2016, 6:16 AM · Arma 3
themaster303 added a comment to T71722: Bridge has low health.

not only that, the brigde also has an old lighting surface, you see the triangles.

plus it kicks dust up!

May 10 2016, 5:53 AM · Arma 3
themaster303 added a comment to T71502: Scrolling items in the ammo box.

sorry mate, that was true, didn´t look at the build.

May 10 2016, 5:47 AM · Arma 3
themaster303 added a comment to T71502: Scrolling items in the ammo box.

its not solved, just checkt it, please change it back to assigned !!!

May 10 2016, 5:47 AM · Arma 3
themaster303 added a comment to T71502: Scrolling items in the ammo box.

in multiplayer its even more visible:

http://www.youtube.com/watch?v=NEzDZtjv0z0

http://www.youtube.com/watch?v=5_cCoecXNE8

multiplayer with dedi-server.

May 10 2016, 5:47 AM · Arma 3
themaster303 added a comment to T70445: appcrash physx3.

had two more crashes:

https://www.dropbox.com/s/1xxiej6z2a7lu3e/Arma%203%20rpt-mdmp-bidmp3.rar

https://www.dropbox.com/s/2j9trs0524hvdvv/Arma%203%20rpt-mdmp-bidmp4.rar

number 3 is defenitly a physx crash, 4 could be.

May 10 2016, 5:13 AM · Arma 3
themaster303 edited Steps To Reproduce on T70445: appcrash physx3.
May 10 2016, 5:13 AM · Arma 3
themaster303 added a comment to T70084: choppers are bouncing.

like in the video before. just land on that surface that are reported and you see bouncing choppers. it was mp, but server is on my dedi-maschine, so there is no lag.

May 10 2016, 4:59 AM · Arma 3
themaster303 edited Steps To Reproduce on T70084: choppers are bouncing.
May 10 2016, 4:59 AM · Arma 3
themaster303 added a comment to T70084: choppers are bouncing.

just saw, after a while the really jumping around and get damaged.

May 10 2016, 4:59 AM · Arma 3
themaster303 added a comment to T70083: appcrash physx3.

no and no.

i try to repro, but i didn´t get a crash.

May 10 2016, 4:59 AM · Arma 3
themaster303 added a comment to T70083: appcrash physx3.

sadly , due to the crash there was no rpt /bidmp / mdmp written.

as writton above in additional info.

May 10 2016, 4:59 AM · Arma 3
themaster303 edited Steps To Reproduce on T70083: appcrash physx3.
May 10 2016, 4:59 AM · Arma 3
themaster303 edited Steps To Reproduce on T69540: rear-mirrows / backlight.
May 10 2016, 4:39 AM · Arma 3

May 9 2016

themaster303 added a comment to T59166: Most vehicles automatically flip upright, almost impossible to roll.

a vehicle should behave like in reallife, and with physx under the hood, it should be possible. the auto-flip back on
wheels is pretty anoying.

http://www.youtube.com/watch?v=SKLMqxiGRrI

http://www.youtube.com/watch?v=4uh0VqhJLc8

http://www.youtube.com/watch?v=Y2n9FJrz_is

May 9 2016, 6:42 PM · Arma 3