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djbenner2000
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User Since
Mar 26 2013, 5:55 AM (350 w, 4 d)

Recent Activity

May 10 2016

djbenner2000 added a comment to T65035: Don't like the arcade reticule aiming "sway" at all.

Good point. I think instead of adding random sway, the game should immediately up mouse sensitivity. I have done long range shooting and the only reason there is sway is because small movements of the firearm translate to large movements at a distance. Realistically, this could be implemented by auto-increasing the mouse sensitivity so that small movements of the mouse greatly affect the position of the reticule thereby keeping it realistically difficult, but difficult by skill not difficult by adding random nonsense to the game.

May 10 2016, 1:45 AM · Arma 3
djbenner2000 edited Steps To Reproduce on T64529: AI attempt to stop at waypoint with boat results in oscillation..
May 10 2016, 1:27 AM · Arma 3
djbenner2000 edited Steps To Reproduce on T64398: Hollywood-style empty gun sound is unrealistic..
May 10 2016, 1:23 AM · Arma 3
djbenner2000 added a comment to T64188: Climb up on trees.

Would up vote because I agree with putting anything in the game I could do in real life, but I imagine this would be a lot of work, and it's low on my list of things I'd like to see done.

May 10 2016, 1:16 AM · Arma 3

May 9 2016

djbenner2000 added a comment to T61504: NVGs for Divers.

Another example of them existing. http://www.morovision.com/mvnv_accessories/mounts_adapters/mv14_divers_mask.html

May 9 2016, 11:09 PM · Arma 3
djbenner2000 added a comment to T60915: Left handed weapons.

Would be nice to be able to do a tactical transition for right-side vs. left-side shooting.

May 9 2016, 10:34 PM · Arma 3
djbenner2000 added a comment to T59856: Frames Per second ( not up to gaming standards).

My framerate and settings are lower than that of ArmA 2. If I had the same settings as ArmA 2, I would not be able to play the game. Better optimized? Not in my experience.

May 9 2016, 7:16 PM · Arma 3
djbenner2000 added a comment to T59450: Primary Weapon put on Back first when switching to Backup Weapon.

I think this deserves a higher priority than trivial.

May 9 2016, 6:56 PM · Arma 3