NVGs work underwater so why not make Divers start with NVGs like normal infantry do, it would be suitable for night operations instead of just swimming in complete darkness, etc.
- Legacy ID
Would be nice to have them in your inventory. In fact, it would be nice if diving goggles were moved to the NVG slot, since they (I suspect) don't usually function underwater/in front of goggles.
I'm not sure you would see much underwater without a IR-flashlight.
NVG's use the light of the night sky while on land, the question is if it is realistic to be able to see good underwater.
If it only works with an IR-flashlight it would bring many lol moments when you could clearly see the diver trying to sneak up to your base! :)
If NVGs is too much of a big deal and a hassle, at least some sort of light source would do, and at least NVGs for Divers when they reach topside, so they can continue operations if at night.
I don't see why people complain about such a little ask, this is for the sake of those core gamers that have to use low settings and can barely see shit at night compared to players with higher graphic settings. Even at dawn when the sun is rising players with low graphic settings still can't see, it would show up as if it was still the middle of the night. No I am not one of those players but I have a lot of friends that have this problem and probably other players out there. Not everyone is a hardcore player out there that can adapt to the nightime, especially with low graphic settings.
This would be a handy feature for those players who prefer to use NVGs or have low graphic settings, besides if you don't want to use NVGs you don't have too, you could just dump them if you really didn't want to use them but at least add the option to start with it. Is this too much to ask for? why are some people so against this, I don't get it. Its just adding a simple feature that already applies to standard infantry.
@Kid Are you not getting the point, Im requesting this on behalf of core gamers/gamers with low graphic settings, not everyone can navigate in full blindness underwater and besides, there are NVGs made for use underwater. Also what about when they get topside, are they going to navigate blindly on land? Whats gonna happen when enemy divers engage you, you going to shoot blindly too? And I don't know how many members of armed forces or special forces play video games but I don't expect the majority of ArmA or Core gamers to be apart of the "known special forces" category, sorry if Im mistaken.
You can equip NVGs anyways... you just can't use them underwater, so you are good for when you are on land.
About people with low graphics, i don't see the problem since low or max graphics you'll still see black underwater at night.. ?
Also, the part about RL special forces navigating blind underwater with just some tools like compass and such, was to actually keep up my point about NVGs not working effectively underwater.
Still, this is my opinion only, anyone may agree or may not, still this has my downvote
@Kid My friends use low settings, I currently use high settings and I can see fairly clearly at night and at dusk/dawn, but my friends can barely see anything at night and both dusk/dawn, this means they will be able to barely see at all in a mission that uses these times, whether they are underwater or topside, this applies to any other players with low graphic settings or cannot adjust to seeing at night well.
Equip NVGs from where I don't notice them starting in the goggle slot and Divers that start with Backpacks are usually Explosive Specialist and do not carry in NVGs in those, what about those missions where you don't start with NVGs, where are you gonna equip them from? Navigating with a compass underwater is one thing, but engaging enemy divers in the dark is another.
Well in editor you could just give your guys NV goggles. (Idk if you're referring to this or not.)
Add this into the player description (or whatever box is below the "NAME" text box.
/// this addItem "NVGoggles"; \\\
\\\it's something like that. You may have to replace "Item" with something else.
For other missions you're at their mercy.