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TomJefferson
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User Since
Jan 26 2014, 1:35 AM (564 w, 5 d)

Recent Activity

May 10 2016

TomJefferson added a comment to T94185: Using spray paint on MP Buttstock/Hanguard will make it pristine.

This is almost certainly related to the bug that spraying an empty pmag makes it full.

Likely the game is calling a new object into existence when you spray something, rather than applying a new texture.

May 10 2016, 7:44 PM · DayZ
TomJefferson added a comment to T94171: Overpowered Zombies -Survivor detection too sensitive, bleed caused too easily, zombies clip/attack through walls.

I actually think they are still underpowered in that they don't do enough damage.

May 10 2016, 7:44 PM · DayZ
TomJefferson added a comment to T93994: Zooming in by holding right mouse button makes the game lag.

Probably related to all other slowdown issues reported. Probably because zooming renders more objects from further away.

May 10 2016, 7:38 PM · DayZ
TomJefferson added a comment to T93992: Gradual Degrade of FPS over time, variable. Appears to not be due to my hardware..

I am personally of the opinion that as you move, the game somehow accumulates a "storage" of objects already rendered and does not delete them when they leave your specified draw distance until it hits some critical load.

Frankly, a stopgap function, preferably binded to key, do dump all object data and reload everything (just as if you just relogged) would almost certainly temporarily fix this to the point where you could consistently pvp even on low end hardware. "Consistently" of course assuming that all your hostile engagements last 60 seconds or less which in most cases is the case.

May 10 2016, 7:38 PM · DayZ
TomJefferson edited Steps To Reproduce on T93992: Gradual Degrade of FPS over time, variable. Appears to not be due to my hardware..
May 10 2016, 7:38 PM · DayZ
TomJefferson added a comment to T93875: Loot from military tents is missing..

confirmed, however hangers are still spawning loot.

May 10 2016, 7:33 PM · DayZ
TomJefferson added a comment to T93710: my name comes up in server as the name of my PC not my characters name.

Oh hey, you inputted your real life information into anywhere on a computer instead of remaining behind an anonymous handle. Good job, you fail at basic computer and internet safety.

May 10 2016, 7:27 PM · DayZ
TomJefferson added a comment to T93464: Hackers ESP, Wallhack etc..

Im confused. Could somebody post the video link?

Actually SHOWING how to do this is critical to fixing it. ALPHA LADIES AND GENTLEMEN. Your precious army men are irrelevant, period. Finding stuff like this, if it is real, is critical. Please post the link so devs see it.

May 10 2016, 7:19 PM · DayZ
TomJefferson added a comment to T93163: Punches are too strong..

I agree that punch knockout should be reduced to where you need 2+ head hits from the front to be knocked out.

However 1 hit should be enough from the back of the head.

May 10 2016, 7:02 PM · DayZ
TomJefferson added a comment to T89038: Faulty road signs.

I have nothing to add, but I want to note that this is absolutely brilliant and everyone who notices one of these should report it. This is what testing should be all about.

May 10 2016, 4:43 PM · DayZ
TomJefferson added a comment to T86666: Massive FPS drop when looking into city..

possibly related to 0007568

my specs are posted there.

May 10 2016, 2:15 PM · DayZ
TomJefferson added a comment to T86443: players not rendering at distance.

Why do you folks even refer to object detail? Refer to the config file settings. I never make any adjustments within the game because it messes with my config file settings.

I imagine that setting terrainGrid to 3.125 in your profile should let you see players out further and also kill your FPS.

May 10 2016, 1:08 PM · DayZ