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SonixApache
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User Since
Mar 9 2013, 1:56 AM (609 w, 3 d)

Recent Activity

May 10 2016

SonixApache added a comment to T79139: Please rename "UAV" menu operations to "Drone" menu operations [PICTURE].

How about 'Release remote controls'?
Since the same message is used for all remote handling, including Zeus-controlled units.

May 10 2016, 9:11 AM · Arma 3
SonixApache edited Steps To Reproduce on T76553: M5 Sandstorm driver turn out camera in wrong position.
May 10 2016, 8:03 AM · Arma 3
SonixApache edited Steps To Reproduce on T76552: M4 Scorcher and 2S9 Sochor AT Mine Cluster rounds fire AP mines.
May 10 2016, 8:03 AM · Arma 3
SonixApache added a comment to T76273: removeAllSecondaryWeaponItems and removeSecondaryWeaponItem MISSING.

I happen to know there are some third party ones available; my group has custom RPG-7 optics.
Would be a useful command, upvoted.

May 10 2016, 7:56 AM · Arma 3
SonixApache added a comment to T76185: Tempest variants have protection levels that is inadequate to their purpose.

Strange decisions indeed. Upvoted.

May 10 2016, 7:54 AM · Arma 3
SonixApache added a comment to T76180: No bullet collision for front of Tempest cabin..

Noticed this issue as well. Upvoted.

May 10 2016, 7:53 AM · Arma 3
SonixApache added a comment to T75597: Fire has a very large radius with little to no indication.

After some testing the problem seems to have been improved, but not so much completely fixed. Some fires still have very large range. Will update with more information as testing continues.

May 10 2016, 7:40 AM · Arma 3
SonixApache edited Steps To Reproduce on T75597: Fire has a very large radius with little to no indication.
May 10 2016, 7:40 AM · Arma 3
SonixApache edited Steps To Reproduce on T75596: Change in CursorTarget priority causes issues with scripts that rely on it.
May 10 2016, 7:40 AM · Arma 3
SonixApache added a comment to T73626: Bring the GPS back to the map screen.

Would like to see this as well.

May 10 2016, 6:46 AM · Arma 3
SonixApache added a comment to T73026: Stupid naming of BTR-K.

+1

May 10 2016, 6:27 AM · Arma 3
SonixApache added a comment to T72259: Artillery: AT Mine Cluster = Mine Cluster.

Still present in 1.14.

May 10 2016, 6:08 AM · Arma 3
SonixApache added a comment to T71231: Cannot stop UAVs once control has been taken.

I'm not sure if you're talking about the AR-2 or the MQ4A, but both have 'land' commands.
After your steps, do the following:

Open the UAV terminal
Left click to place a marker
Right click, go to TYPE, then hit LAND

AR-2s will attempt to land anywhere, although due to the inaccuracy of the land function they'll usually drift off too much and land on uneven ground/in a bush.
The MQ4A seems to land with help of the landing autopilot function, but forgets to turn off its engine, causing it to veer off the runway and eventually crash into some barriers. If you manually turn off it's engine it'll just start up and take off again.

I'll agree that this needs to be fixed.

May 10 2016, 5:39 AM · Arma 3
SonixApache edited Steps To Reproduce on T71226: Saif/Stomper UGV feedback.
May 10 2016, 5:39 AM · Arma 3
SonixApache added a comment to T64005: GPS closes when going to sights and doesn't re-open when coming out of sights.

Still no change on this issue.
This makes it very hard for armor drivers to navigate, especially on vehicles where the driver cannot turn out.

May 10 2016, 1:08 AM · Arma 3
SonixApache added a comment to T63060: Rocks, Rocks & More Rocks..

Not to forget that you can walk straight up certain steep rocks.

May 10 2016, 12:28 AM · Arma 3

May 9 2016

SonixApache added a comment to T61372: No sounds of mortar in flight.

Almost a year later and still no change.

May 9 2016, 11:04 PM · Arma 3
SonixApache added a comment to T60025: No female soldiers models available.

I'm pretty sure this is somewhere on the to-do list.
ARMA 2 had female civilians, and I haven't seen those in-game yet either.
They're probably just using a single 'model' to make animating stuff easier.

May 9 2016, 7:31 PM · Arma 3