If you place a UAV in the editor, and preview, it'll stay on the ground where it is.
However, as soon as you take control, it'll be impossible to stop it from taking off. As soon as you release control it will take off, no matter what.
If you place a UAV in the editor, and preview, it'll stay on the ground where it is.
However, as soon as you take control, it'll be impossible to stop it from taking off. As soon as you release control it will take off, no matter what.
No matter what you do, you cannot make it stay on the ground when you have taken controls once.
yeah UAV are TOO independant at the moment, they take off without any order to do so and attack ennemy on sight without, again, any order
In the map, left click and select the action you want like hold fire, land, wait, loiter.
I'm not sure if you're talking about the AR-2 or the MQ4A, but both have 'land' commands.
After your steps, do the following:
Open the UAV terminal
Left click to place a marker
Right click, go to TYPE, then hit LAND
AR-2s will attempt to land anywhere, although due to the inaccuracy of the land function they'll usually drift off too much and land on uneven ground/in a bush.
The MQ4A seems to land with help of the landing autopilot function, but forgets to turn off its engine, causing it to veer off the runway and eventually crash into some barriers. If you manually turn off it's engine it'll just start up and take off again.
I'll agree that this needs to be fixed.
This should be fixed. UAVs should stay on the ground when you land them and stop them.
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