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while you are busy with your business, we are sitting here again in the rain, which falls 100 times a day for no reason
🌧🌧🌧🌧🌧🌧🌧🌧🌧
Someone stop this rain, it's complete madness. I logged in - it's raining. I logged out. I logged in later - it's raining. Restarting the server. I logged in - it's raining. What the ... ???
Lol me too this man cheats on console
the server is overloaded -_-
Hello, I'm reporting a Duplicator base that starts flying and is in invincible mode. This base was built in 1 week. There are log walls everywhere. It's bugging the whole server. The worst part is that it's in Airfield.
Server name 2671 Plz fixe
it's a shame there's no way to fix this bullet offset bug in a game where 4 hours of gameplay can be over with just 1 shot. i'm just trying to say how critical the bullet accuracy bug is.
yes, of course, change please status to "need more info", I will check my gallery and will send video to you or I will make another video, I need a little time
Hello.
This should not be the case, can you please provide video examples?
They just crashed the game they are still duping like crazy
Big group server eu 2671 they build in north of airfield and they are cheating crashing the game and duping guns and with the bodies just duping everything please banned them one of them is biggy_0503 PlayStation thank you.
Thu, Jul 31
it's evening again and it's impossible to play again.
with the number of players on the server up to 40 there are no freezes, how about reducing the player limit to 40 so that everyone can play comfortably?
Wed, Jul 30
This should be a priority. I’m not understanding how it’s not.
How has it been almost 2 months since the 1.28 update that caused the massive lag/rendering issues and there’s still no fix. The game is UNPLAYABLE on PlayStation, is that hard to understand?
Tue, Jul 29
It's still impossible to play in the evening. Server overload occurs when there are 42-57 people on the server 🤷♂️
Mon, Jul 28
Yes the issue is resolved for 1.29 update.
Any update on this do u know anything or similar happening to others
Resolved for 1.29
Sat, Jul 26
I just made a potential important discovery: the glitch seems to be caused by too much data usage. I’ve logged out of a server with an unloaded shotgun in hand, and when I logged back on to the server, the pellet placement was correct. But as soon as I started looking around, which loaded assets in, the glitch reoccurred.
I've reinstalled the game, even deleted all save data locally and in the cloud, the bug is still there. Only thing I know is that I've never had it before 1.28 and it seems like it's common. I've survived all close combat fights when the enemy had shotgun, even when I was shot from back, most of the time I didn't even get shot, but if I did, maybe one pellet maximum connected and the rest was innacurate which looks really like that missalignment (I'm talkikg about encounters in range about 2-5 meters).
Fri, Jul 25
Thank you for the report.
We are aware of the current performance issues on Playstation and we are working on fixing them as soon as possible.
Regards,
Geez
Thu, Jul 24
I'll try get some clips but I'm not available to play much lately @arthur.morgan
Hello,
We have been receiving reports on such issues occurring, however we have been unable to reproduce this on our end even on live servers on Playstation.
There is possibly something that triggers this bug that we are not aware of.
If you find out any info or details you could share, can you please let us know?
Regards,
Geez
In T193553#2839347, @arthur.morgan wrote:+1
The game has lost a lot of gameplay. I take the necessary things and go for loot, but I will bring only 1 weapon and a couple of packs of ammo to the base, because my inventory is not enough for more. The game has definitely become worse due to the reduced inventory. Has it become more difficult? No, rather more boring.
+1
The game has lost a lot of gameplay. I take the necessary things and go for loot, but I will bring only 1 weapon and a couple of packs of ammo to the base, because my inventory is not enough for more. The game has definitely become worse due to the reduced inventory. Has it become more difficult? No, rather more boring.
bad news. the bug is reproducible again. this time Blaze 350 m. the bullet flies strongly to the left again. now we know for sure that the bug may or may not be reproducible, however we do not know the reason.
Wed, Jul 23
Hey @RainSenshi
could you please help us with testing? i uninstalled the game and reinstalled it, then checked the sight and everything worked correctly. i don't know if i fixed a bug or if something else worked (for example i didn't play for a long time and maybe the memory wasn't overloaded), but this is a significant clue that we could check. could you please uninstall the game, reinstall it and check the sight?
Tue, Jul 22
I also find it hard to imagine how it is possible not to reproduce the problem. However, we need to move in this direction. I have several ideas.
- Perhaps the game update did not remove part of the old code and a bug occurs. To test this, I completely deleted the game and reinstalled it. If the bug goes away, I will let you know.
- You should try testing from different accounts, so that one has the Frostline map installed, and the other does not have this map installed (it was not purchased and was not installed). Perhaps this map has additional code that fixes the bug.
In T192953#2838876, @RainSenshi wrote:And you're testing it specifically on PlayStation? My entire friend group are also experiencing this noticeably since 1.28 dropped, we're all on PlayStation, playing a variety of servers. I just don't understand how you'd not be able to reproduce a bug that is affecting all playstation players just while simply aiming and shooting.
And you're testing it specifically on PlayStation? My entire friend group are also experiencing this noticeably since 1.28 dropped, we're all on PlayStation, playing a variety of servers. I just don't understand how you'd not be able to reproduce a bug that is affecting all playstation players just while simply aiming and shooting.
THE BUG IN GENERAL
This is not a random or “floating” bug. It happens consistently and doesn’t require special conditions to reproduce. You can aim, shoot, and then check where the bullet lands on recorded video — many players do this. The bug breaks gameplay at all distances, especially medium and long range. The bullet should drop down due to gravity but shouldn’t veer sideways.
Mon, Jul 21
DESYNCHRONIZATION
Desynchronization makes sense when something is moving.
Here, the scene is static: the shooter and the target are still, the shot is fired — but the bullet misses the aim.
In this case, desynchronization delays don’t matter — the direction is already set, and the bug is clearly not in the connection but in the trajectory calculation.
Additionally:
- my internet is always stable
- the bug occurs under any server load
- complaints come from all players, not just a few
Hello everyone.
We are working on this issue, however we have not been able to reproduce it on our end yet.
Could this be related to some sort of desynchronisation happening at the time when the issue occurs?
On pc this isn't happening apparently. The fact this hasn't been fixed yet is kind boggling. Every guns accuracy is chalked.
Hello,
This is a known issue that is being worked on.
Regards,
Geez
Sat, Jul 19
I know quite a few people who stop playing because of the bullet flight bug and the game's performance issues, but this is already beyond good and evil. If this continues, people will simply leave. I hope it gets fixed as soon as possible.