Please Fix this glitch and reset my ghost session or Restart my character manually thank you.
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Today
Yesterday
I try and load my favorite server a plan option window keeps pooping up for game pass. I had already bought the game pass through that pop up. The pop up window is for game pass but it says there is no options available. Now I can't play the game because all I get when I try and load the server is that pop up window.
I try and load my favorite server a plan option window keeps pooping up for game pass. I had already bought the game pass through that pop up. The pop up window is for game pass but it says there is no options available. Now I can't play the game because all I get when I try and load the server is that pop up window.
Hi Geez,
I am currently compiling clips to show this issue.
Sun, Jul 13
The grass that all
Actually I found out that now when you shoot the ground or walls it hardly glitches, but if you shoot and entity it will work just once. If you shoot again after hitting an entity such as a player or a zombie then it glitches out.
Sat, Jul 12
I agree that the shadow is not as important as the bullets, which after the update fly anywhere but no to a target) I hope that someday the game will be in such a state when visual bugs will also be solved. Thanks for your time)
there are many bugs in the game, but you can't reproduce them)) play with us and you will succeed ;)
It's a pity, because the bug doesn't happen once, it happens from time to time.
A little more info, if it may be helpful.
Fri, Jul 11
Please help with this if possible!!
Can you please let us know if there are any improvements?
Should be resolved by now
Resolved for one of the upcoming updates.
OK, it looks usable through the terrain processor.
Nex time please at least try run and do regression tests of all workbench app when touching his code. For Anim editor and Particle editor we not have alternative yet.
can we expect some bugfixes of anim editor when we see his code was touched and new bugs appear?
the problem still persists. I have a separate layer for small rocks -> create a shape -> give Fill (add a new objects) -> select rocks (e.g. stone1, stone2,stone3,stone5) -> density 30, average cluster size 2/+-1 rest default -> OK and with high probability it freezes immediately. I turn off and on the builder, make a new shape in the same place and there is a 50/50 chance that it freezes again.
Hi Geez,
Here is the .dze file along with a video. In the video I have placed loot under the dry sacks that represent where the object were deleted (haybales, tree, and bush) I have also turned on ESP to show the distance of the static obj in relation to the deleted object. Here is the coordinates of the test area on Chernarus.
Thu, Jul 10
Hello,
Can you please provide more details and possibly send your init.c or json or .dze project so we can check? As we cannot seem to reproduce the issue so far
Resolved for 1.29
Hello,
Please contact BattlEye as they are responsible for ban distribution and administration https://www.battleye.com/contact/
Resolved for 1.29
Hello,
This will not be addressed at the moment as the issue is too trivial.
Regards,
Geez
Hello,
We have tested this thoroughly but we were unable to produce the issue on our end.
Regards,
Geez
Hello,
We have tested this thoroughly but so far we were unable to reproduce the issue.
Regards,
Geez
I have also had this problem. I have to shoot a non armored freshie 2 times up close with buck shot to knock them unconscious. Buckshot has become so useless since this previous update.
This is another clip of the issue I am talking about, even at point blank range you have to shoot people twice to knock them unconscious or kill them, even if the are lightly armored of unarmored.
https://youtu.be/BKnlKWTkrHk?si=9SLguxAbAI2mvlGT
Wed, Jul 9
:)
After researching this, I logged out, went to xbox settings, reset mac address, restarted xbox and re entered game. The PA systems then worked correctly.
This is still happening in 1.28.
Hello,
We have tested this thoroughly but we could not reproduce the problem on our end.
Regards,
Geez
done and deleted.
Another time this has happened is when I was suiciding constantly to get a good spawn, it eventually make it to where I was unable to move and the server was forcing me to slide backwards like I was Michael Jackson. Being pretty serious.
Resolved for upcoming patch.
Hello, are you able to interact with any other items/objects on the server? If not then there is some sort of desynchronisation happening between the server and your client.
Regards,
Geez
Hello,
There was announced wipe with the hotfix release.
Looks like the 10slot server isn't generating the server.log file but it looks like the 32 slot server is still, both have better looking CPU, I grabbed the CPU, Players and RAM json from Nitrado for you
Can’t open all doors
Tue, Jul 8
You know that server.log file that generates endless lines of logs. Can you delete that for us? Think ours is like 2-3gb large. Also can you make it so it wont auto generate for us?
Had a big fight around 5 minutes ago, caused insane lag/desync to where I was not able to open anything not even the menu. Just throwing this here.
I guess you have to take into account that we have 70 people on our server nearly all the time. Whether you can test that or not, we may be cooked.
Are you actually testing it on PlayStation? It's been present for weeks now since 1.28 that bullets are hitting left.
This also applies to guns, not just crossbow.
In T192790#2832691, @SoulsAggro wrote:Average before deletion: 64.34%
Average after deletion: 38.96% → Massive drop in overall CPU load.Average before deletion: 4946.95 MB
Average after deletion: 4724.20 MB → RAM use dropped by ~223MB.Players reporting smoother server, less desync, less crashes & faster restarts
Thank you.
So far we have been unable to produce the issue even with your files loaded on our server.