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Glass absorbs bullets
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Description

Hi, we made cars in DayZ and found a strange error. As soon as the Penetration armor material, which is presented in the game, becomes more than 7mm, and this is the conditional glass of the car. Then, after the glass breaks, the bullets begin to disappear into the geometry of the glass itself.
But once you make the glass less than 7mm or lower, everything starts working fine.
I talking specifically about materials called "armor_30mm_plate.bisurf" and others.
And yes, the error can be repeated even on a vanilla cars, I replaced the Penetration materials of the game and got exactly the same result as on the mod cars.

Here are two video examples, I hope the error will be clear from them.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Just set the glass penetration material to be larger than 7mm and get the same result.

Additional Information

Judging by the experience of Arma 3, it does not work correctly. Because Arma 3 also has the same logic of materials and 30mm glasses work well. I even took the penetration materials from Arma 3, because the parameters are the same and nothing. The error is still there.

Event Timeline

Yuki created this task.Mon, Jul 28, 6:04 PM
Mortan added a subscriber: Mortan.Mon, Jul 28, 6:35 PM