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Sep 26 2019

Pokaa23 created T145052: Pulling a knife sound like you reload a gun.
Sep 26 2019, 4:56 PM · DayZ
Pokaa23 added a comment to T145049: Collection of some ideas I made while playing DayZ for performance maybe, but for sight in distance and beauty mistakes.

My english is terrible, but I hope you understoud what I am saying.
If every forest have a sphere around it, with a kind of skin which is coloured or maybe overlayed with some grass-skin or bush-skin thingy, you cant spot people so easy in the woods. Because players cant look so far through these "bubbles" "spheres" call it how you want.
And a layer over the ground where people can hide if they prone. Like a water layer without the water, but like the grass skin layer you have to walk through from the feet to the knees.
I dont know... Just thought about it.
Do not know if it is good for the performance of the game... or maybe it just makes the performance even better.
If everything has a bubblesphere where you can choose what to see and not to see.... I dont know.
Is something like this possible???

Sep 26 2019, 4:49 PM · DayZ
Pokaa23 created T145049: Collection of some ideas I made while playing DayZ for performance maybe, but for sight in distance and beauty mistakes.
Sep 26 2019, 4:38 PM · DayZ

Jan 2 2019

Pokaa23 created T135980: DayZ menu disfunction.
Jan 2 2019, 5:24 PM · DayZ

Nov 8 2018

Pokaa23 created T133509: Characters can not open any cans or use sewing kit and else.
Nov 8 2018, 10:32 PM · DayZ

Oct 3 2018

Pokaa23 created T132982: 1.) Climbing up the chimney in Vibor ends in falling / 2.) aiming after use thing from inventory / 3.) If you lay down and eat anything, you can here watersounds / 4.) Aiming prone is impossible with a scope in AK74.
Oct 3 2018, 12:41 PM · DayZ
Pokaa23 added a comment to T132982: 1.) Climbing up the chimney in Vibor ends in falling / 2.) aiming after use thing from inventory / 3.) If you lay down and eat anything, you can here watersounds / 4.) Aiming prone is impossible with a scope in AK74.

Sorry for the grammar and little mistakes in writing. It is a little late yet. 00:55h

Oct 3 2018, 12:40 PM · DayZ

Jan 12 2018

Pokaa23 created T127539: Killed by a flashbang.
Jan 12 2018, 1:28 PM
Pokaa23 created T127538: Doors are wrong implemented in the yellow restaurant called building.
Jan 12 2018, 12:58 PM · DayZ

Nov 9 2017

Pokaa23 added a comment to T127091: DayZ main menue drops fps after a few minutes.

Nov 9 2017, 4:26 PM · DayZ
Pokaa23 added a comment to T127091: DayZ main menue drops fps after a few minutes.

I forgot to say. It is in the main menu when the fps drops.

Nov 9 2017, 4:24 PM · DayZ
Pokaa23 created T127091: DayZ main menue drops fps after a few minutes.
Nov 9 2017, 4:24 PM · DayZ

May 9 2017

Pokaa23 created T124743: Gaslamp disfunctional.
May 9 2017, 12:07 PM · DayZ
Pokaa23 added a comment to T124742: Dxdiag and DayZ folder 2 Pokaa23.

Ok I hope that works now! Regards
Pokaa23

May 9 2017, 11:58 AM · DayZ
Pokaa23 renamed T124742: Dxdiag and DayZ folder 2 Pokaa23 from Dxdiag and DayZ folder to Dxdiag and DayZ folder 2 Pokaa23.
May 9 2017, 11:58 AM · DayZ
Pokaa23 added a comment to T124742: Dxdiag and DayZ folder 2 Pokaa23.

I hope I can help you with this. Progress expected!
Good luck.

May 9 2017, 11:04 AM · DayZ
Pokaa23 created T124742: Dxdiag and DayZ folder 2 Pokaa23.
May 9 2017, 11:03 AM · DayZ

Apr 3 2017

Pokaa23 created T124190: Cars are deafing my ears.
Apr 3 2017, 12:44 PM · DayZ
Pokaa23 created T124189: Bus can´t cross railroadcrossings.
Apr 3 2017, 12:36 PM · DayZ

Mar 9 2017

Pokaa23 created T123676: A list of bugs after the last update with cars including..
Mar 9 2017, 12:55 AM · DayZ

Jan 18 2017

Pokaa23 added a comment to T122500: Pistol goes into inventory instead of chest holster when using the hotbar.

^^ Yepp did it a couple of time. It doesnt safe the position of the weapon in inventory. So you cant use mp5 and a sniper rifle yet with your hotbar. Otherwise your rifle will be gone. Had it few days ago. And I always loose pistols the same way.

Jan 18 2017, 11:58 AM · DayZ
Pokaa23 added a comment to T71574: make weapon maximum elevation and depression up to +90°/-90° angle.

In the end, cyrilator is right. Try to run upstairs a house and be not able to aim high enough to shoot anyone sitting on the upper level. It is impossible to clear a house without aiming higher than 55° - 60°. Everyone sitting upstairs is in the better position right now. Is it so hard to change this??? It must be possible in the next updates!??

Jan 18 2017, 11:53 AM · Arma 3

Dec 29 2016

Pokaa23 updated the task description for T122523: Closing doors and run out at the same time is not working sometimes.....
Dec 29 2016, 5:58 PM · DayZ
Pokaa23 updated the task description for T122523: Closing doors and run out at the same time is not working sometimes.....
Dec 29 2016, 5:56 PM · DayZ
Pokaa23 created T122523: Closing doors and run out at the same time is not working sometimes.....
Dec 29 2016, 5:55 PM · DayZ

Jun 16 2016

Pokaa23 created T118050: The magic to make magazins disappear.
Jun 16 2016, 5:26 PM · DayZ
Pokaa23 created T118009: Weapons and other stuff is disappearing or overlaying in the interface interact.
Jun 16 2016, 11:45 AM · DayZ

May 11 2016

Pokaa23 edited Additional Information on T111518: There are hacker again!!!!.
May 11 2016, 5:55 AM · DayZ
Pokaa23 set Category to category:animations on T110427: fryingpan / does not look right / work right / over a fireplace / with tripod / without tripod.
May 11 2016, 5:19 AM · DayZ
Pokaa23 added a comment to T109974: Invisible objects in road that wreck trucks.

There is also the same thing happening in Kabanino, the (what is it called ? fieldroad, sideway, ? ? ) where you come into Kabanino from Vybor, then the first left after ca. 50 - 100m there is !nothing! on the road, but you can hit it with the truck causing damage...

May 11 2016, 5:04 AM · DayZ
Pokaa23 added a comment to T104438: Zombies run through doors that are locked with the lockpick.

I didnt experience that zombos are running through doors in running situations, sometimes they can when the door get closed too late.
But sometimes, when you shut a door and shoot or punch it somehow,
the zombos can imidiatly jump through that door like a flying superman and one-hit you down. Happend two times...
And in the big metal building with blue doors. Both doors were closed, but when you shoot, the zombos can run through the doors.

May 11 2016, 1:41 AM · DayZ