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Thu, Feb 29

momocat23 updated the task description for T179485: Picking up items does not fill stacks first.
Thu, Feb 29, 11:25 AM · DayZ
momocat23 created T179485: Picking up items does not fill stacks first.
Thu, Feb 29, 11:25 AM · DayZ
momocat23 added a comment to T179441: Linux User - Can't connect error 0009 in last two dayz.

There is a known bug in Proton 9 and experimental. Use Proton 8.0.5, that works

Thu, Feb 29, 11:20 AM · DayZ

May 4 2022

momocat23 added a comment to T164633: Not able to remove Wire from Gates (inside) via pliers when a lock is attached since 1.17.

As previous folks already said, the core mechanic is needed, to be able to take off custom code locks from gates. Pad locks fall off, but code locks don't. So you need a mechanic to remove attachments from a gate.

May 4 2022, 3:13 PM · DayZ

Jan 5 2017

momocat23 created T122679: Creating Arrow Stacks of 0.
Jan 5 2017, 10:24 PM · DayZ

Dec 15 2016

momocat23 created T122182: Inventory Drag and Drop Inconsistency.
Dec 15 2016, 9:43 PM · DayZ

Dec 9 2016

momocat23 added a comment to T120935: Dynamic Lighting Bug.

Dec 9 2016, 8:42 PM · DayZ
momocat23 merged T122014: Lighting issue camping light into T120935: Dynamic Lighting Bug.
Dec 9 2016, 8:40 PM · DayZ
momocat23 merged task T122014: Lighting issue camping light into T120935: Dynamic Lighting Bug.
Dec 9 2016, 8:40 PM · DayZ
momocat23 created T122014: Lighting issue camping light.
Dec 9 2016, 8:35 PM · DayZ
momocat23 added a watcher for DayZ: momocat23.
Dec 9 2016, 8:28 PM

May 11 2016

momocat23 edited Steps To Reproduce on T113464: Climbing down a ladder with binocs in hands and full inventory, removes binocs from hands.
May 11 2016, 6:58 AM · DayZ
momocat23 edited Steps To Reproduce on T113462: Opened canes become invisible (in hands slot) until you use your hands again.
May 11 2016, 6:58 AM · DayZ
momocat23 set Category to category:structures on T111817: sunken loot in green house.
May 11 2016, 6:05 AM · DayZ
momocat23 added a comment to T111763: You can't take any items into your hands(guns/food/..) You have to relog to fix it..
  • occasionally the server and client state about the hands is different

two stories for this

  • double gunning
  • drinking a pipsi, second gun gets down automatically
  • after finished drinking, the gun stays on the ground (for the client). But the server takes gun into hand
  • that's why you cannot take anything else into hands
  • relog fixes this

  • climbing up a ladder with gun on back
  • getting another gun on the hunting stand
  • throwing down the gun from the hands
  • climbing down the ladder
  • the thrown down gun cannot be picked up and the hands are bugged
  • after relogging the thrown gun is already in the hands

so obviosly the state of hands between client and server is different

May 11 2016, 6:03 AM · DayZ
momocat23 set Category to category:gamecrash on T111552: Arbitrary CTDs.
May 11 2016, 5:56 AM · DayZ
momocat23 added a comment to T111431: Had Zombie in view, Tried to punch him. CTD.

Computer restart might have fixed problem

May 11 2016, 5:52 AM · DayZ
momocat23 added a comment to T111431: Had Zombie in view, Tried to punch him. CTD.

another CTD. Directly after logging in. No action performed.

May 11 2016, 5:52 AM · DayZ
momocat23 set Category to category:gamecrash on T111431: Had Zombie in view, Tried to punch him. CTD.
May 11 2016, 5:52 AM · DayZ
momocat23 added a comment to T111071: search for apples and berries need better balancing or feedback for better immersion.

see also
http://www.reddit.com/r/dayz/comments/36uq56/there_needs_to_be_a_change_to_harvesting/

May 11 2016, 5:40 AM · DayZ
momocat23 set Category to category:balancing on T111071: search for apples and berries need better balancing or feedback for better immersion.
May 11 2016, 5:40 AM · DayZ
momocat23 edited Steps To Reproduce on T111060: gun in hands unusable after login when double gunning.
May 11 2016, 5:40 AM · DayZ
momocat23 edited Steps To Reproduce on T111023: Food (pumpkin slices) on sticks posed on fire does not get heat indication and status change.
May 11 2016, 5:39 AM · DayZ
momocat23 added a comment to T110278: Persistance for the rabbit trap and the garden plots.

garden plots still vanish during restart at version 0.57.127956

May 11 2016, 5:14 AM · DayZ