in the last profiling version the
18:43:31 Error 0 elements provided, 1 expected 18:43:31 File a3\ui_f\scripts\gui\rscdisplaydebriefing.sqf..., line 45
still shows up, will this be fixed within the rc version?
in the last profiling version the
18:43:31 Error 0 elements provided, 1 expected 18:43:31 File a3\ui_f\scripts\gui\rscdisplaydebriefing.sqf..., line 45
still shows up, will this be fixed within the rc version?
not every mod in arma uses ai, could be interesting having the chance to rise or lower the water height.
any chance for this to be added in future?
Is it alot of work to make the setObjectTextureGlobal command also work with vests, headgear and weapons missionside?
wish it would be added.
disabled and reabled contact dlc and it worked, strange. thank you
Self placed Land_Atm_01_F and a Land_Atm_02_F work.
with the newest update the buildid changed, it didnt change before. just some depot ids were added before.
not sure what you people are talking about, my servers start without issues.
how?
no changes with the newest server update, issue still exists.
my triggers build up like this:
_trig setTriggerArea [_markerSize select 0, _markerSize select 1, markerDir _marker, markerShape _marker == "RECTANGLE"];
_trig setTriggerActivation ["ANY", "PRESENT", true];
_trig setTriggerStatements ["(vehicle player) in thislist && (player call fn_getPos3D) select 2 <= 250", _onEnter, _onExit];
Error in expression <s, rectangular _this, -1]};
_trig setTriggerActivation ["ANY", "PRESENT", true]; has issues sometimes
The Trigger Issue persists after Arma 3 Hotfix still
solved can be closed.
well i listed the classes, easer for the devs, maybe it will be fixed for encore.
H_Beret_blk_POLICE Beret (Police)
H_Beret_red Beret (Red)
H_Beret_grn Beret (Green)
H_Beret_grn_SF
H_Beret_brn_SF Beret (SAS)
H_Beret_ocamo
Dedicated Server using Windows 2012.