If I use createVehicleLocal:
obj_ createVehicleLocal [1,1,1000];
the Z Coordinates (1000) won't be set.
I've tried this in Arma 1.60, and it worked. With the most Recent version at 1.63 it doesn't work anymore.
If I use createVehicleLocal:
obj_ createVehicleLocal [1,1,1000];
the Z Coordinates (1000) won't be set.
I've tried this in Arma 1.60, and it worked. With the most Recent version at 1.63 it doesn't work anymore.