If you wan to add your own textures on headgears or on vests you have to add a dedicated item and to create a mod. I think the better way to correct that bug is to add with the selection texture number in the setObjectTexture command the selection of the object you want to change (for example 0 = uniform, 1 = vest, ...).
Description
Description
Details
Details
- Legacy ID
- 3850938342
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Visual-Characters
Steps To Reproduce
- Create or download a texture based on a model
- Open Arma 3 editor, place a man with the headgear and the uniform you want to change
- Add command : "this setObjectTexture [0,"uniform.jpg"]; this setObjectTexture [1,"vest.jpg"];
- Only the uniform will be retextured in-game
Event Timeline
Comment Actions
would be nice for popular gamemods like altis life, wasteland, ... which can be played without addons. there is no way to change textures for this objects via scripts.
something like:
vestContainer player setObjectTextureGlobal [0,"#(rgb,8,8,3)color(0.16,0.16,0.16,1)"];
or
vest player setObjectTextureGlobal [0,"#(rgb,8,8,3)color(0.16,0.16,0.16,1)"];
would be nice.
Especially custom Skins for Headgear and Vests would be a nice addition.
Comment Actions
Being able to add custom textures to helmets / vests via script without a full mod would be very useful.