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Can't change headgear and vest texture with setObjectTexture and setObjectTextureGlobal
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Description

If you wan to add your own textures on headgears or on vests you have to add a dedicated item and to create a mod. I think the better way to correct that bug is to add with the selection texture number in the setObjectTexture command the selection of the object you want to change (for example 0 = uniform, 1 = vest, ...).

Details

Legacy ID
3850938342
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Characters
Steps To Reproduce
  • Create or download a texture based on a model
  • Open Arma 3 editor, place a man with the headgear and the uniform you want to change
  • Add command : "this setObjectTexture [0,"uniform.jpg"]; this setObjectTexture [1,"vest.jpg"];
  • Only the uniform will be retextured in-game

Event Timeline

Tinicodu33 edited Additional Information. (Show Details)
Tinicodu33 set Category to Visual-Characters.
Tinicodu33 set Reproducibility to Always.
Tinicodu33 set Severity to None.
Tinicodu33 set Resolution to Open.
Tinicodu33 set Legacy ID to 3850938342.May 7 2016, 6:48 PM
Bohemia added a subscriber: AD2001.Jun 21 2014, 9:31 AM

would be nice for popular gamemods like altis life, wasteland, ... which can be played without addons. there is no way to change textures for this objects via scripts.

something like:
vestContainer player setObjectTextureGlobal [0,"#(rgb,8,8,3)color(0.16,0.16,0.16,1)"];

or

vest player setObjectTextureGlobal [0,"#(rgb,8,8,3)color(0.16,0.16,0.16,1)"];

would be nice.
Especially custom Skins for Headgear and Vests would be a nice addition.

Fix this already!

M1keSK added a subscriber: M1keSK.Oct 6 2016, 4:02 PM
M1keSK added a comment.Dec 4 2016, 9:41 AM

Any progress?

Being able to add custom textures to helmets / vests via script without a full mod would be very useful.