Little diagram of direct damage case A
A bullet with 1m penetration is shot at a triangle. A teeny tiny bit above the 1m thickness, and a teeny tiny bit below the 1m thickness.
Result is this:
https://abload.de/img/pen1zjhy.jpg
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Feed Advanced Search
Advanced Search
Advanced Search
Feb 28 2023
Feb 28 2023
Aug 4 2021
Aug 4 2021
Fennek added a comment to T120542: technical suggestions for A3 damage system improvements (infantry and vehicles).
May 8 2021
May 8 2021
Fennek changed Severity from severity:none to severity:minor on T158416: RSNA75 radar operator exit can be stuck.
Feb 27 2021
Feb 27 2021
Fennek added a comment to T122806: discrete zeroing camera point (for animated iron sights) causes bad camera offset.
I noticed that if you deploy the grenade launcher (bipod) then everything works correctly, as soon as you end deployment, it is busted again.
Feb 22 2021
Feb 22 2021
Fennek updated the task description for T156918: Diag option "HitPoints" doesn't show all hitpoints (length cutoff).
Dec 29 2020
Dec 29 2020
Fennek updated the task description for T155901: enablePersonTurret = false results in glitched camera.
It can also be reproduced just on the stair case of Land_Factory_Main_F -> when running down the stairs you can get into the glitched state, and "slide" along the level platform.
https://abload.de/img/20201227203028_10nkd5.jpg
Nov 1 2020
Nov 1 2020
Fennek updated the task description for T154778: Glitching and death when sprinting onto an edge while falling .
Fennek updated the task description for T154778: Glitching and death when sprinting onto an edge while falling .
Oct 19 2020
Oct 19 2020
Oct 18 2020
Oct 18 2020
© Bohemia Interactive a.s. Bohemia Interactive® is a registered trademark of Bohemia Interactive a.s. All rights reserved. · Privacy Policy · Terms and Conditions