It's not bad, But could definitely be improved.
Something Similar to ACE pgUp/PgDn, NVG sensitivity would be perfect and not too hard to implement.
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May 10 2016
May 9 2016
Also that frags still injure you through buildings when breaching!
It think its way too much but with a little fine tuning it should be fine with a few tweaks.
No this is in General for All NATO clothing or Op4 clothing, Its the same, you need to drop it on the ground using the tabs at the top then pick it up.
Also would like add on this, Im getting the same issue on an i7 2600k and a 6970 with 8gb...
This is called about Headbug, Problem previous in ArmA 2.
It has happened on Headhunters, Also mass desync on Escape from Stratis
Another .rar uploaded with ArmA 3 Alpha folder.
Upload .rar with RPT & Dxidag!
Thanks for working on it!
I would also like to agree on this, PiP is way too heavy on resources,
i7 2600k @3.8
6970
8gb ram...
Drops frames to below 20 and back to 60 in 3rd person.
Last thing i heard, They removed it due to it being against the Geneva Convention. I may be wrong but its a shame.
Like i said, AI Accuracy is to minimum for me on all difficulties. Still issue is cause but that is the slighter problem from what i mean, Its where you shoot an AI in the Arm and he gun points to the ground reacting to the round hit on his arm, But then they are able to shoot while their gun is looking at the ground.
I do not, I have a Virgin Media Super Hub.
Also adding, This happens EVERY time, Just happened and it DDOS'd my net. Cut me off from the internet.
Take it to the forums, This is for Bug reporting. This however is not a bug.