From what I understand, it worked not only with characters, but also with weapons and vehicles. Which could generally allow the community to modify items in the game more extensively. For example using a proxy of a vanilla weapon, but adding your own slot and item.
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Apr 9 2024
Apr 9 2024
Sep 11 2023
Sep 11 2023
Jun 22 2022
Jun 22 2022
In T150113#2330497, @mdc wrote:In T150113#2330495, @Yuki wrote:Maybe better
Pretty much the same code, except you're keeping an array of 3 ints in the stack as a ref unnecessarily :-P
Also doesn't account for the instance of people entering/leaving your bubble while in a vehicle; if you test in MP you'll see what I mean :-)
Maybe better
Jun 18 2022
Jun 18 2022
Yuki added a comment to T158098: UTF\Cyrillic player name is shown as asterisks ******. (Player identity GetName() returns that too).
We need Unicode in player names
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