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May 10 2016

Fuse added a comment to T69401: Iranian team still uses player's selected profile head.

b101uk, this would be a server option for admins who wish to run more realistic servers to select from an Opfor head the player has chosen, or something along those lines. No one is trying to change how you play. Sorry for any misunderstanding my wording may have caused anyone, I hope I've improved it.

May 10 2016, 4:34 AM · Arma 3
Fuse edited Steps To Reproduce on T69401: Iranian team still uses player's selected profile head.
May 10 2016, 4:34 AM · Arma 3
Fuse added a comment to T69400: Iranian faces not available in options..

The reports are similar but one is for a server side option to enforce a type of face for certain teams, and one is for players to have the option of picking Iranian faces in general. Organized PvP was merely an example.

Thanks for the upvote, and apologies for any miscommunication on my part. I've tried to improve the wording on the ticket. It's my first time actually making a ticket, but the thread was closed before anyone else got to it so I figured it was likely up to me.

May 10 2016, 4:34 AM · Arma 3
Fuse edited Steps To Reproduce on T69400: Iranian faces not available in options..
May 10 2016, 4:34 AM · Arma 3
Fuse added a comment to T68506: Voiceovers not properly audible in surround sound.

Issue appears to have been resolved for me in the recent beta update. Thanks, BI.

May 10 2016, 3:56 AM · Arma 3
Fuse added a comment to T68506: Voiceovers not properly audible in surround sound.

The game appears to be mapping sounds to surround sound channels, such as front center, but the sound isn't making it to the speakers. This means any sound mapped to anything but the front two is being lost.

Having same issue using Realtek onboard HD audio and 5.1 speakers connected via 6ch direct.

May 10 2016, 3:56 AM · Arma 3
Fuse added a comment to T64282: Helicopter Pilot - Let pilot Lean left\right to see landing ground.(Non TrackIR player landing visibilty issue).

Already a feature in game. See the multiple tickets complaining that LCtrl (stance adjust) still functions in vehicles.

May 10 2016, 1:19 AM · Arma 3

May 9 2016

Fuse added a comment to T61077: actual mission target is barely visible on the battlefield.

Agreed. I have to turn until the waypoint is offscreen and find it on the edge, then follow it as I turn back. I can't find it even if I'm looking right at it.

Definitely needs to be darker or something, maybe a slight shadow or outline.

May 9 2016, 10:41 PM · Arma 3
Fuse added a comment to T60393: Players inside vehicles appear dead whilst being alive..

http://alpha.arma3.com/known-issues

May 9 2016, 9:43 PM · Arma 3
Fuse added a comment to T60337: Helicopter drops too slowly when collective is decreased and raises too slowly when it's increased.

Hopefully the improved flight models will fix this, but I agree that as it is now it is very bad. If you're trying to land in a hot LZ it is very hard to drop your speed without rocketing in to the sky. Once you're up there it takes forever to descend. I should be able to stand the AH-6 on its tail and stop without gaining altitude.

May 9 2016, 9:40 PM · Arma 3
Fuse added a comment to T60025: No female soldiers models available.

I'd like to see women on the battlefield, but it would require new versions of all the clothing models. I feel there are more important things, but as a luxury this is a great idea.

May 9 2016, 7:24 PM · Arma 3
Fuse added a comment to T59221: Bring back blinding sun.

I agree the sun should have more of an effect, but people need to stop using photos to back up their argument. Eyes are not a camera. They do not work like a camera (via exposure time). Photos of the sun are not the same effect a human sees when looking towards the sun.

May 9 2016, 6:44 PM · Arma 3