I agree with Wallace15nd, I've got stuck in chopper multiple times too. Skydiving without parachute would be preferred to being stuck in chopper.
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May 9 2016
There are duplicate tickets about the same issue.
It seems that parachutes are not added yet, hence the lacking eject option. I'd prefer enabled eject even without the parachute, because sometimes you can't get out even on the ground now.
I'm sorry if you misunderstood me mate, I was referring to the how-to on the forums that said "major" severity class should be used on game breaking bugs, this is a cosmetic bug and should be thus classified as minor regarding to the guide. :)
It's not a major bug that breaks your game, instead it's minor... Thus minus vote from here
Confirmed, very minor issue though.
I'd like to make the steering more responsive, the steering wheel turns too slowly with keyboard in my opinion.
Edit: severity should be minor, not major!
I'd rather remove the squeak sounds totally, they're really unrealistic and annoying in my opinion.
The sound engine should really be updated like the other parts of the engine, I hope that this has very high priority there... Sounds should have 3D at least and the sound frequencies and intensity could be affected by larger obstacles, like hills. But the 3D sound is really a must, because locating sound sources is very important and crucial part of the gameplay in any mission. The enhanced quality of the sounds actually emphasizes the weaknesses of the sound engine now.
I really hope that we won't have to turn our heads and wonder where is it coming from anymore when we hear something in the full release version ;)
Which vehicles have the reverse light? I have yet to see one, was just going to post a ticket about the lacking reverse lights.
Have you ever tried to hold your breath and dive without SCUBA equipment IRL? You don't die immediately when you dive, you know... ;D
I freedive in real life and I like the feeling of it in the game. The twitches of diaphgram, sound/feeling of heart beat and the slowly generating blackout is pretty close to IRL (I've almost passed out 2 times when trying new record IRL).
I like it as it is now, but if something has to be adjusted, I'd add stronger blackout effect and pulsation of it with the heart beat, also some cam shake could be added. But, especially change of sounds when the hypoxia becomes worse would be nice - the sounds should become quieter and you should start to hear a "sizzling" sound that becomes louder and louder until you pass out.
There are two types of ammo that you can use in scuba divers gun: underwater mags and normal STANAG mags, you have probably used wrong mags.
^ What he said.
armapirx, I'm gonna print your comment and attach it next to my screen when I'm playing COOP! lol