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Description

Space for everything related to reforger mod issues and modding requests

Powered by a brand-new Enfusion technology, Arma Reforger is an authentic Cold War military game, which allows players to battle for a sprawling mid-Atlantic island of Everon, or take a role of Game Master and create their own scenarios for other to enjoy.

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Recent Activity

Yesterday

FascinatedViewer created T193449: Vehicle model issue.
Fri, Jul 18, 11:06 PM · Arma Reforger Modding

Wed, Jul 16

ookexoo added a comment to T193389: Crash when trying to subclass from template that calls a method of another subclassed template.

Also crashes when replacing

//------------------------------------------------------------------------------------------------
class ConcreteContainer : IContainer<ConcreteElement>
{
}

with

//------------------------------------------------------------------------------------------------
class Client : Managed
{
	protected ref IContainer<ConcreteElement> m_pInstance;
}

so subclassing the container is not even necessary for producing a crash.

Wed, Jul 16, 4:29 PM · Arma Reforger Modding
Geez changed the status of T193389: Crash when trying to subclass from template that calls a method of another subclassed template from New to Assigned.
Wed, Jul 16, 12:57 PM · Arma Reforger Modding

Tue, Jul 15

ookexoo created T193389: Crash when trying to subclass from template that calls a method of another subclassed template.
Tue, Jul 15, 10:22 PM · Arma Reforger Modding
DRBLAZE added a comment to T193289: Colonel and General insignias not showing.

How is this feedback? Colonel and General are actually in Vanilla and unusable, along with other insignias to use but unable to due to the Custom 1-10 cannot be used.

Tue, Jul 15, 8:19 PM · Arma Reforger Modding
Geez changed the status of T193288: World Editor not properly saving Variants class for Prefabs resulting in Textures swapping from New to Assigned.
Tue, Jul 15, 12:19 PM · Arma Reforger Modding
Geez changed the status of T193289: Colonel and General insignias not showing from New to Feedback.
Tue, Jul 15, 12:18 PM · Arma Reforger Modding
Geez changed the status of T193317: SCR_ScenarioFrameworkSystem.ShowHint documentation inconsistency from Awaiting internal Testing to Assigned.
Tue, Jul 15, 12:17 PM · Arma Reforger Modding
Geez changed the status of T193317: SCR_ScenarioFrameworkSystem.ShowHint documentation inconsistency from New to Awaiting internal Testing.
Tue, Jul 15, 12:17 PM · Arma Reforger Modding
Geez closed T193327: Bradley Inaccurate Data as Resolved.

Hello.
These issues have to be fixed by the mod creators.
Nothing we can do on our end.

Tue, Jul 15, 12:17 PM · Arma Reforger Modding
Geez closed T193329: Abram’s Gunner Camera Bug as Resolved.

Hello.
This has to be fixed by the mod creator.

Tue, Jul 15, 12:16 PM · Arma Reforger Modding
Geez changed the status of T193361: SCR_SaveLoadComponent debug header not used for save filename from New to Assigned.
Tue, Jul 15, 12:16 PM · Arma Reforger Modding

Mon, Jul 14

runekn updated the task description for T193361: SCR_SaveLoadComponent debug header not used for save filename.
Mon, Jul 14, 8:18 PM · Arma Reforger Modding
runekn updated the task description for T193361: SCR_SaveLoadComponent debug header not used for save filename.
Mon, Jul 14, 8:16 PM · Arma Reforger Modding
runekn created T193361: SCR_SaveLoadComponent debug header not used for save filename.
Mon, Jul 14, 8:14 PM · Arma Reforger Modding

Sun, Jul 13

Goose416 created T193329: Abram’s Gunner Camera Bug.
Sun, Jul 13, 2:34 AM · Arma Reforger Modding
Goose416 added a comment to T193327: Bradley Inaccurate Data.

.

Sun, Jul 13, 2:29 AM · Arma Reforger Modding
Goose416 created T193327: Bradley Inaccurate Data.
Sun, Jul 13, 2:29 AM · Arma Reforger Modding

Sat, Jul 12

runekn created T193317: SCR_ScenarioFrameworkSystem.ShowHint documentation inconsistency.
Sat, Jul 12, 7:39 PM · Arma Reforger Modding

Fri, Jul 11

DRBLAZE created T193289: Colonel and General insignias not showing.
Fri, Jul 11, 6:13 PM · Arma Reforger Modding
CherryC0p created T193288: World Editor not properly saving Variants class for Prefabs resulting in Textures swapping.
Fri, Jul 11, 6:08 PM · Arma Reforger Modding

Thu, Jul 10

legend added a comment to T192593: Arma Reforger Tools Failure To Start..

This problem is still relevant, deleting armareforgertools from the registry editor helped me

Thu, Jul 10, 10:14 PM · Arma Reforger Modding
Geez changed the status of T193242: SCR_ScenarioFrameworkSlot does not move child mesh of spawned entity in workbench viewport from New to Assigned.
Thu, Jul 10, 10:49 AM · Arma Reforger Modding

Wed, Jul 9

runekn created T193242: SCR_ScenarioFrameworkSlot does not move child mesh of spawned entity in workbench viewport.
Wed, Jul 9, 10:31 PM · Arma Reforger Modding
mokdevel edited Steps To Reproduce on T193209: JsonApiStruct: Vector value with integers fails to load.
Wed, Jul 9, 2:59 PM · Arma Reforger Modding
SaMatra updated the task description for T193224: Auto indentation on line breaks stops working due to some unicode symbols.
Wed, Jul 9, 12:12 PM · Arma Reforger Modding
Geez changed the status of T193224: Auto indentation on line breaks stops working due to some unicode symbols from New to Assigned.
Wed, Jul 9, 11:53 AM · Arma Reforger Modding
Geez changed the status of T193209: JsonApiStruct: Vector value with integers fails to load from New to Assigned.
Wed, Jul 9, 11:52 AM · Arma Reforger Modding
Geez edited projects for T193209: JsonApiStruct: Vector value with integers fails to load, added: Arma Reforger Modding; removed Arma Reforger.
Wed, Jul 9, 11:52 AM · Arma Reforger Modding
jessicakarlyt1 added a comment to T193224: Auto indentation on line breaks stops working due to some unicode symbols.
Wed, Jul 9, 9:07 AM · Arma Reforger Modding
SaMatra created T193224: Auto indentation on line breaks stops working due to some unicode symbols.
Wed, Jul 9, 6:58 AM · Arma Reforger Modding

Mon, Jul 7

Geez changed the status of T193128: [Feature request] Add trigger shapes to SCR_ScenarioFrameworkPluginTrigger from New to Feedback.
Mon, Jul 7, 3:03 PM · Arma Reforger Modding
Geez changed the status of T193122: Improve support for template classes as attribute type from New to Assigned.
Mon, Jul 7, 3:02 PM · Arma Reforger Modding

Sat, Jul 5

runekn created T193128: [Feature request] Add trigger shapes to SCR_ScenarioFrameworkPluginTrigger.
Sat, Jul 5, 9:53 AM · Arma Reforger Modding

Fri, Jul 4

ookexoo updated the task description for T193122: Improve support for template classes as attribute type.
Fri, Jul 4, 9:39 PM · Arma Reforger Modding
ookexoo edited Steps To Reproduce on T193122: Improve support for template classes as attribute type.
Fri, Jul 4, 9:34 PM · Arma Reforger Modding
ookexoo created T193122: Improve support for template classes as attribute type.
Fri, Jul 4, 9:32 PM · Arma Reforger Modding
Geez changed the status of T193114: The "Import Shapefile" tool should receive a scale attribute from New to Feedback.
Fri, Jul 4, 4:30 PM · Arma Reforger Modding
TilW created T193114: The "Import Shapefile" tool should receive a scale attribute.
Fri, Jul 4, 2:32 PM · Arma Reforger Modding
Geez changed the status of T193097: Request: API to get object's default material assignment (ResourceName) from given material name (or a list of source material paths) from New to Feedback.
Fri, Jul 4, 1:20 PM · Arma Reforger Modding

Thu, Jul 3

fedoraman737 added a comment to T191479: AudioSystem External Variables from custom Config don't seem to be working..

I can confirm that I am experiencing this issue on my end aswell.

Thu, Jul 3, 11:24 PM · Arma Reforger Modding
ookexoo added a comment to T171356: Expose ability to fire weapon from script.

There are some indirect approaches via character command handler to force weapon fire:

//------------------------------------------------------------------------------------------------
modded class SCR_CharacterCommandHandlerComponent : CharacterCommandHandlerComponent
{
	protected bool m_bACE_ForceWeaponFire = false;
	
	//------------------------------------------------------------------------------------------------
	override bool HandleWeaponFire(CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID)
	{
		if (m_bACE_ForceWeaponFire)
		{
			if (pInputCtx.WeaponIsRaised())
				pInputCtx.SetWeaponPullTrigger(true);
				
			m_bACE_ForceWeaponFire = false;
		}
		
		return HandleWeaponFireDefault(pInputCtx, pDt, pCurrentCommandID);
	}
	
	//------------------------------------------------------------------------------------------------
	void ACE_SetCanHandleWeaponFire(bool canHandle)
	{
		m_bACE_CanHandleWeaponFire = canHandle;
	}
	
	//------------------------------------------------------------------------------------------------
	void ACE_ForceWeaponFire()
	{
		m_bACE_ForceWeaponFire = true;
	}
}

However, this approach does not work when the weapon is lowered, so it's not good for features like weapon cook-off.

Thu, Jul 3, 8:12 PM · Arma Reforger Modding
Colton1070 renamed T193097: Request: API to get object's default material assignment (ResourceName) from given material name (or a list of source material paths) from VObject::GetMaterials only returns material names, does not include full material paths. to Request: API to get object's default material assignment (ResourceName) from given material name (or a list of source material paths).
Thu, Jul 3, 7:07 PM · Arma Reforger Modding
Colton1070 created T193097: Request: API to get object's default material assignment (ResourceName) from given material name (or a list of source material paths).
Thu, Jul 3, 6:20 PM · Arma Reforger Modding
Geez merged T193075: Support for type-constrained templates into T166418: Add/Fix template restrictions via base type.
Thu, Jul 3, 3:47 PM · Arma Reforger Modding
Geez merged task T193075: Support for type-constrained templates into T166418: Add/Fix template restrictions via base type.
Thu, Jul 3, 3:47 PM · Arma Reforger Modding
ookexoo added a comment to T193075: Support for type-constrained templates.

Turns out there is already a ticket for it: T166418

Thu, Jul 3, 3:37 PM · Arma Reforger Modding
Geez changed the status of T193093: Compiler fails to instantiate custom nested templates from New to Assigned.
Thu, Jul 3, 3:31 PM · Arma Reforger Modding
ookexoo created T193093: Compiler fails to instantiate custom nested templates.
Thu, Jul 3, 3:19 PM · Arma Reforger Modding
Geez changed the status of T193075: Support for type-constrained templates from New to Feedback.
Thu, Jul 3, 12:29 PM · Arma Reforger Modding