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Description

Space for mod related issues

Recent Activity

Yesterday

broman created T186685: Typo in Classname.
Sat, Nov 23, 8:48 AM · DayZ Modding, DayZ

Fri, Nov 22

Jacob_Mango added a project to T186674: Binarize.exe has been reverted to 1.16: DayZ Modding.
Fri, Nov 22, 7:49 PM · DayZ Modding, DayZ
4rtur created T186663: erro de inicialização .
Fri, Nov 22, 1:17 PM · DayZ Modding, DayZ
JohnMcLane added a comment to T185545: Terrain Builder Road Tools Broken.

Unable to add any new road to my map since last update:

Fri, Nov 22, 12:34 PM · DayZ Modding, DayZ
hongge added a comment to T185957: DayZ-Misc repository missing new 1.26 unbinarized road parts.
Fri, Nov 22, 12:31 PM · DayZ Modding, DayZ
DayZLKZ added a comment to T186645: Remove / rethink ObjectSpawnerHandler::ValidatePath.

After the update of dayztools, P3Ds with too large faces were encapsulated before being processed. This problem did not occur before the update of dayztools. After the update, it was unable to process faces that were too large and encapsulated them, resulting in models in the encapsulated PBO being able to be opened directly

Fri, Nov 22, 12:06 PM · DayZ Modding, DayZ

Thu, Nov 21

InclementDab created T186645: Remove / rethink ObjectSpawnerHandler::ValidatePath.
Thu, Nov 21, 10:58 PM · DayZ Modding, DayZ
Kiker added a comment to T186423: Error Binarise WRP.

look like i found where i have errors:
in .rvmat i have texture="#(rgba,8,8,3)color(0,0,0,1)"; after changing to texture="#(argb,8,8,3)color(0,0,0,1)"; problems with packing WRP disappeared.
But here we have eximple with rgba. And i cannot understand why arrow appears only with packing WRP.
OLD Material
NEW Material

Thu, Nov 21, 10:23 PM · DayZ Modding, DayZ
Nemec added a comment to T185545: Terrain Builder Road Tools Broken.

Yeah, I've run into that problem too.

Thu, Nov 21, 6:54 PM · DayZ Modding, DayZ
Geez closed T185630: cannot set position or orientation on local spawned vehicle entities as Resolved.

Should be resolved with the latest patch.

Thu, Nov 21, 12:10 PM · DayZ Modding, DayZ
Geez changed the status of T186614: Expose RCON/Battleye messages to the server side event system from New to Feedback.
Thu, Nov 21, 10:09 AM · DayZ Modding, DayZ

Wed, Nov 20

Menestrel added a comment to T185424: wrp File.

Sorry to interupt, but does someone figured out how pack addon correcrty when that happens?
I`m not a moder at all, just trying to understand how to retexture things, and i cannot pack it properly, and all i can do, is to spawn textureless patch)

Wed, Nov 20, 11:39 PM · DayZ Modding, DayZ
inkihh renamed T186614: Expose RCON/Battleye messages to the server side event system from Expose RCON/Battleye messages to the serer side event system to Expose RCON/Battleye messages to the server side event system.
Wed, Nov 20, 1:13 PM · DayZ Modding, DayZ
inkihh created T186614: Expose RCON/Battleye messages to the server side event system.
Wed, Nov 20, 1:12 PM · DayZ Modding, DayZ
Geez changed the status of T186579: InventorySlotsOffsets do not properly show in inventory view from New to Assigned.
Wed, Nov 20, 11:15 AM · DayZ Modding, DayZ
Geez changed the status of T186596: Textured Objects Have No Texture from New to Assigned.
Wed, Nov 20, 11:05 AM · DayZ Modding, DayZ
Kornflakes created T186596: Textured Objects Have No Texture.
Wed, Nov 20, 2:08 AM · DayZ Modding, DayZ

Tue, Nov 19

Smoblikat created T186579: InventorySlotsOffsets do not properly show in inventory view.
Tue, Nov 19, 5:39 PM · DayZ Modding, DayZ

Mon, Nov 18

Kiker added a comment to T186423: Error Binarise WRP.

Hello Kiker.
We will require the files you use to build it and as well as the settings of addon builder you use.

Mon, Nov 18, 5:48 PM · DayZ Modding, DayZ
Geez changed the status of T186486: simpleHiddenSelections config weapons from New to Assigned.
Mon, Nov 18, 2:22 PM · DayZ Modding, DayZ
Geez added a comment to T186423: Error Binarise WRP.

Hello Kiker.
We will require the files you use to build it and as well as the settings of addon builder you use.

Mon, Nov 18, 2:04 PM · DayZ Modding, DayZ

Sun, Nov 17

JinieJ added a comment to T151913: Add a way to have WebSocket with curl API.

Did anything ever happen here?

Sun, Nov 17, 5:21 PM · DayZ Modding, DayZ
DrZiLLo updated the task description for T186486: simpleHiddenSelections config weapons.
Sun, Nov 17, 1:08 AM · DayZ Modding, DayZ
DrZiLLo created T186486: simpleHiddenSelections config weapons.
Sun, Nov 17, 1:08 AM · DayZ Modding, DayZ

Fri, Nov 15

Geez changed the status of T186423: Error Binarise WRP from New to Assigned.
Fri, Nov 15, 10:41 AM · DayZ Modding, DayZ

Thu, Nov 14

Kiker created T186423: Error Binarise WRP.
Thu, Nov 14, 7:47 PM · DayZ Modding, DayZ

Wed, Nov 13

Geez closed T168235: Server debugging isn't working as Resolved.
Wed, Nov 13, 11:32 AM · DayZ Modding, DayZ
Nytlenc added a comment to T168235: Server debugging isn't working.

Hello @Geez
Thank you! In release 1.26 the server debug side works fine!!!
This ticket can be closed.

Wed, Nov 13, 11:18 AM · DayZ Modding, DayZ

Tue, Nov 12

Geez closed T185452: Crashing Navmeshserver while Navmeshgeneration is running (Deerisle) as Resolved.
Tue, Nov 12, 5:18 PM · DayZ Modding, DayZ
JohnMcLane added a comment to T185452: Crashing Navmeshserver while Navmeshgeneration is running (Deerisle).

Solved. Thx for the support. Adding @CF wont crash my navmesh anymore.

Tue, Nov 12, 3:51 PM · DayZ Modding, DayZ
TheRealTDog added a comment to T185783: Respawning boats on lifetime.

Good but I only ask because I don’t know otherwise.

Tue, Nov 12, 1:44 PM · DayZ Modding, DayZ
Geez added a comment to T185783: Respawning boats on lifetime.

How is this not getting looked at?

Tue, Nov 12, 1:27 PM · DayZ Modding, DayZ
TheRealTDog added a comment to T185783: Respawning boats on lifetime.

How is this not getting looked at?

Tue, Nov 12, 1:24 PM · DayZ Modding, DayZ
Geez changed the status of T186346: game crashing repeatedly from New to Need More Info.

wont allow me to upload crash dump file but i have it

Tue, Nov 12, 11:07 AM · DayZ Modding, DayZ
Geez closed T186298: Client simulation when attached to other entity not correct as Resolved.
Tue, Nov 12, 10:52 AM · DayZ Modding, DayZ
neenonw89 added a comment to T186346: game crashing repeatedly.
Tue, Nov 12, 10:22 AM · DayZ Modding, DayZ
sneakiesocks edited Additional Information on T186346: game crashing repeatedly.
Tue, Nov 12, 9:59 AM · DayZ Modding, DayZ
sneakiesocks changed Reproducibility from reproducibility:none to reproducibility:always on T186346: game crashing repeatedly.
Tue, Nov 12, 9:39 AM · DayZ Modding, DayZ
sneakiesocks changed Severity from severity:none to severity:crash on T186346: game crashing repeatedly.
Tue, Nov 12, 9:37 AM · DayZ Modding, DayZ
sneakiesocks created T186346: game crashing repeatedly.
Tue, Nov 12, 9:37 AM · DayZ Modding, DayZ

Mon, Nov 11

Hunterz added a comment to T186298: Client simulation when attached to other entity not correct.

dBodyActive hint in mentioned ticket helps! Thank you, ticket can be closed

Mon, Nov 11, 6:42 PM · DayZ Modding, DayZ
Hunterz added a comment to T167549: [Feature Request] - LinkToLocalSpaceOf allow attach to specific bone.

Gravity already disabling, but that deactivation body helps! Thank you so much. Mentioned ticket can be closed as solved. Many thanks again, now is movement of rider on horse much better even during horse turning

Mon, Nov 11, 6:27 PM · DayZ Modding, DayZ
Geez added a comment to T167549: [Feature Request] - LinkToLocalSpaceOf allow attach to specific bone.

Try calling 'dBodyActive(player, ActiveState.INACTIVE);' and 'dBodyEnableGravity(player, false);' after performing 'LinkToLocalSpaceOf'. When the player is active, it will still attempt to do some simulation which will force it to always align upwards.

Mon, Nov 11, 10:46 AM · DayZ Modding, DayZ

Sun, Nov 10

Hunterz edited Additional Information on T186298: Client simulation when attached to other entity not correct.
Sun, Nov 10, 8:32 AM · DayZ Modding, DayZ
Hunterz added a comment to T167549: [Feature Request] - LinkToLocalSpaceOf allow attach to specific bone.

after more deep testing, method with addchild is useless, I also found another issue with client simulation: T186298

Sun, Nov 10, 8:31 AM · DayZ Modding, DayZ
Hunterz added a comment to T160243: [Feature Request] get texture from attached object (wall camonet).

Any feedback after more than 3 years?

Sun, Nov 10, 8:28 AM · DayZ Modding, DayZ
Hunterz added a comment to T168249: Missing Hidden Selection on CamoNet.

3 years and nothing happens, sad (I mean first ticket from 2021)

Sun, Nov 10, 8:25 AM · DayZ Modding, DayZ
Hunterz added a comment to T168249: Missing Hidden Selection on CamoNet.

Duplicate of #T163485 #T160243

Sun, Nov 10, 8:23 AM · DayZ Modding, DayZ
Hunterz renamed T186298: Client simulation when attached to other entity not correct from Client simulation when attached to other entity to Client simulation when attached to other entity not correct.
Sun, Nov 10, 8:06 AM · DayZ Modding, DayZ
Hunterz updated the task description for T186298: Client simulation when attached to other entity not correct.
Sun, Nov 10, 8:05 AM · DayZ Modding, DayZ