Space for mod related issues
Details
Yesterday
Fri, Dec 20
Hello Send6624.
Can you please send us the exact files causing the crash?
Regards,
Geez
Wed, Dec 18
Tue, Dec 17
nevermind, we figured it out
Looks like we need some similar pipeline like in this tool for another engine: https://www.youtube.com/watch?v=YIKRWtNTjEY
Mon, Dec 16
I ran into this issue now too. Please fix it @Geez ;-)
any news?
Fri, Dec 13
Thu, Dec 12
Wed, Dec 11
Tue, Dec 10
как создать задачу ?
Also a workaround I found out, which I will be using until this is fixed, is:
if (pb.GetCommand_Swim()) pb.StartCommand_Move(); // Then spawn Items will work for the next frame until the player automatically starts swimming again
Appreciate the response Geez, hopefully the mod makers will do what needs to be done to get this whole thing sorted out for the community..
Thank you for the info.
This is very useful information.
Mon, Dec 9
Added: Class in CfgMods now auto generates a static (loaded before script compilation begins) script define (https://feedback.bistudio.com/T159481)
Added: Class in CfgMods now supports "defines[]" text array which adds static script defines
We would still love to have this functionality, please respond
Hello.
You are not using script defines in the intended manner and are running into other issues. There are various issues wrong with how script defines were used so with DayZ 1.21 we added the 'defines' entry to 'CfgMods'. You can read more about it in the DayZ 1.21 patch notes here https://forums.dayz.com/topic/254893-stable-update-121/. Below is an example config entry. We tested with 256 entries. With the incorrect method you were using, it would crash at around 90 entries.
may be fixed soon? (this is so true at moment)
This seems not too hard to fix. GetVariableValue can do this right, but has no access to static array vars, but GetClassVar has)
Sun, Dec 8
Sat, Dec 7
Fri, Dec 6
"Building Thumbnails" currently resulting in this error message:
Thu, Dec 5
Resolved for 1.27
Please fix this asap. The modded server community is getting hammered. Sadly, complaining isn't going to go away until fixed. Dayz peeps are persistent. You may as well get it over with and fix it so you don't have to deal with the complaining over and over. Thanks.
I play this game everyday!!!!!! on my fav modded server i work 16hr days and play this game everyday i dont know what grass is i work game dayz work game dayz repeat with this on going issues its hard to enjoy dayz please for the love of god fix this!!!!!!!
Needs to be fixed!! This is causing so many issues in the modded community amongst both players & server owners/developers.
Please fix this Issue asap!!!! Thanks!
Please address this issue ASAP. This is effecting a lot of servers and needs to be fixed.
Please get this issue fixed as the is affecting a lot of modded servers.
Please fixed this issue. Thank You!
Wed, Dec 4
Absolutely needs a fix this is a huge problem for a lot of modded servers and in some cases making players stop playing certain servers because of problems like this one more byte would fix everything
This is a must fix! It is a constant plague to servers at the moment. A solution would be a god send to the community.
Tue, Dec 3
@Geez I'm sorry to bother you.
Are there any updates or any other information?
This is a critical bug that a lot of server owners have encountered and we would all like to know more information from the developers (will this bug be fixed or should we stop using defines in mods) and an estimated ETA.