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Arma ReforgerProject
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Description

Powered by a brand-new Enfusion technology, Arma Reforger is an authentic Cold War military game, which allows players to battle for a sprawling mid-Atlantic island of Everon, or take a role of Game Master and create their own scenarios for other to enjoy.

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Recent Activity

Today

falcon91 added a comment to T169724: After throwing multiple grenades they get stuck in your hand.

Thank you for letting us know.
The fix did not end up in the current version due to certain issues. It will be released in the next update.
Regards,
Geez

Sun, Jun 8, 3:55 AM · Arma Reforger
Sir-Skunk-a-lot added a comment to T183375: Arma Reforger crash: Exception GPU hangs!.

ASUS Dual GeForce RTX 4070 OC Edition 12GB Same problem with latest driver (576.52) and I'm not even using opentrack in game at the moment so it's not even running.

Sun, Jun 8, 3:34 AM · Arma Reforger
TTVZabariYarin created T192473: [ARMA TOOLS] Enfusion Workbench | Base Callsigns are not saving changed data.
Sun, Jun 8, 2:00 AM · Arma Reforger

Yesterday

TrainModuale295 created T192468: Game will not launch.
Sat, Jun 7, 9:49 PM · Arma Reforger
SyntaxErol created T192465: Battleeye banning opentrack dll.
Sat, Jun 7, 9:20 PM · Arma Reforger
Chalta added a comment to T189252: TrackIR blocked by BattlEye launcher.

(Related also to ticket https://feedback.bistudio.com/T184759)

Sat, Jun 7, 9:14 PM · Arma Reforger
Chalta added a comment to T189252: TrackIR blocked by BattlEye launcher.

Email sent to BattlEye and issue was posted (not by me) to OpenTrack github.
Hopefully this issue can avoid jurisdictional finger-pointing and blame shifting by the most responsible party.

Sat, Jun 7, 9:11 PM · Arma Reforger
Chalta added a comment to T189252: TrackIR blocked by BattlEye launcher.

As of the time of this report. It also happens with OpenTrack release (2023.3.0) and pre-release (2024.1.1) versions using NPClient64.dll

Sat, Jun 7, 9:00 PM · Arma Reforger
Alex94 added a comment to T182534: Dead AI group are not deducted from max base AI unit.

This is still an issue but one that crucially needs to be solved because it essentially means that you can no longer play conflict mode single player as once you get to the later stages of round, you can no longer spawn AI to help you as the AI limit has been reached and there is no way to reduce the limit and they are not being subtracted from the limit once dead. Please can this be fixed

Sat, Jun 7, 11:26 AM · Arma Reforger
Arkensor closed T192396: [Feature Request] Save Inventories and Weather / Time locally as Resolved.

thank you for your feedback. A future update includes a new save-game system that remembers the aspects that you mentioned, and many more.

Sat, Jun 7, 10:24 AM · Arma Reforger
UrstMcRedHead created T192447: Vehicle marker lights act like signaling lights in US vehicles..
Sat, Jun 7, 3:46 AM · Arma Reforger

Fri, Jun 6

Dr_Stiefel created T192435: Stuttering machine gun sound.
Fri, Jun 6, 9:38 PM · Arma Reforger
Geez added a comment to T169724: After throwing multiple grenades they get stuck in your hand.

Thank you for letting us know.
The fix did not end up in the current version due to certain issues. It will be released in the next update.
Regards,
Geez

Fri, Jun 6, 2:14 PM · Arma Reforger
R34P3R added a comment to T192424: Default EnvProbe, WorldEntity with wrong settings (Eden/Everon).

PP_Rain and PP_Noise is also missing.

Fri, Jun 6, 1:22 PM · Arma Reforger
Geez changed the status of T192396: [Feature Request] Save Inventories and Weather / Time locally from New to Feedback.
Fri, Jun 6, 12:37 PM · Arma Reforger
Geez changed the status of T192424: Default EnvProbe, WorldEntity with wrong settings (Eden/Everon) from New to Awaiting internal Testing.
Fri, Jun 6, 12:36 PM · Arma Reforger
Geez changed the status of T192408: Server ping is false within the server list from New to Awaiting internal Testing.
Fri, Jun 6, 12:35 PM · Arma Reforger
Geez closed T189219: NSV machine gun - can see the insides of the head as Resolved.
Fri, Jun 6, 10:48 AM · Arma Reforger
Geez closed T189741: [1.3.0.102] Helicopter Rearm Stations missing GM icons as Resolved.
Fri, Jun 6, 10:47 AM · Arma Reforger
Geez changed the status of T189124: M9 Pistol - magazine clipping through weapon if reloaded from lowered position from Awaiting internal Testing to Confirmed Internally.
Fri, Jun 6, 10:47 AM · Arma Reforger
R34P3R created T192424: Default EnvProbe, WorldEntity with wrong settings (Eden/Everon).
Fri, Jun 6, 10:07 AM · Arma Reforger

Thu, Jun 5

Brooklyn99 added a comment to T192305: GPU Hang Error – RTX 4070 + Ryzen 7 7800X3D – Game Crashes Randomly.

I don’t want to sacrifice other games for the sake of this so-called “masterpiece” — there’s no other way to put it. This issue has been around for over a year, and the developers clearly couldn’t care less about fixing it

Thu, Jun 5, 11:27 PM · Arma Reforger
TTVZabariYarin created T192408: Server ping is false within the server list.
Thu, Jun 5, 10:09 PM · Arma Reforger
kasparhzr added a comment to T192058: UI Inconsistency: Enemy Base Captures Lack Map Indicators.

Do you mean that on map enemy base icon is blinking only if u are capturing it?

Thu, Jun 5, 6:32 PM · Arma Reforger
emlin created T192396: [Feature Request] Save Inventories and Weather / Time locally.
Thu, Jun 5, 5:08 PM · Arma Reforger
Scullyy_ added a comment to T169724: After throwing multiple grenades they get stuck in your hand.

Resolved in 1.4.0.30

Thu, Jun 5, 1:56 PM · Arma Reforger
Geez closed T192367: Microphone not working as Resolved.
Thu, Jun 5, 1:52 PM · Arma Reforger
Uniman300 added a comment to T192367: Microphone not working.

Is the microphone set as default microphone? You can check this in sound settings. It should be first one listed under microphone

I changed it yesterday, will be testing right now. Ill let you know if it worked or not.

Thu, Jun 5, 1:47 PM · Arma Reforger
Uniman300 added a comment to T192367: Microphone not working.

Is the microphone set as default microphone? You can check this in sound settings. It should be first one listed under microphone

Thu, Jun 5, 1:42 PM · Arma Reforger
Geez added a comment to T192367: Microphone not working.

Is the microphone set as default microphone? You can check this in sound settings. It should be first one listed under microphone

Thu, Jun 5, 1:26 PM · Arma Reforger
Ponezun added a comment to T192202: When the sun is shining directly into the car, the view outside the car is overexposed..

Turn "Environment Quality" to low for a workaround

Thu, Jun 5, 12:57 PM · Arma Reforger
Uniman300 added a comment to T192367: Microphone not working.

Thank you.
Do you possibly have another basic headset that you could try the game with?

Thu, Jun 5, 12:31 PM · Arma Reforger
Geez added a comment to T192367: Microphone not working.

Thank you.
Do you possibly have another basic headset that you could try the game with?

Thu, Jun 5, 12:30 PM · Arma Reforger
Uniman300 added a comment to T192367: Microphone not working.

Hello Uniman300.
Can you please provide us with the Headset type/maker and also how it is connected? (straight to motherboard, external soundcard etc).
Also does it use specific driver for some sort of effect like 7.1 or is it standard stereo?

Thu, Jun 5, 12:26 PM · Arma Reforger
Geez changed the status of T192367: Microphone not working from New to Need More Info.

Hello Uniman300.
Can you please provide us with the Headset type/maker and also how it is connected? (straight to motherboard, external soundcard etc).
Also does it use specific driver for some sort of effect like 7.1 or is it standard stereo?

Thu, Jun 5, 12:00 PM · Arma Reforger
Surreal419 added a comment to T192202: When the sun is shining directly into the car, the view outside the car is overexposed..

Turn "Environment Quality" to low for a workaround

Thu, Jun 5, 11:05 AM · Arma Reforger
Surreal419 added a comment to T192305: GPU Hang Error – RTX 4070 + Ryzen 7 7800X3D – Game Crashes Randomly.

Try driver version 555.85 its A YEAR OLD. But I get NO more dumb GPU HANGS. They need to fix this like yesterday. And if its not on internal priorities list then it ABSOLUTELY should be. I originally refunded the game TWICE.

Thu, Jun 5, 10:58 AM · Arma Reforger
Geez closed T192004: No animation interruption when changing things in hands. as Resolved.

Hello kasparhzr.
According to the dev team you can change stance between crouch and standing, but not prone.
That is intended.
Regards,
Geez

Thu, Jun 5, 10:45 AM · Arma Reforger
Geez closed T190343: [1.3.0.125] S105 Incorrect Passenger Positions as Resolved.
Thu, Jun 5, 10:45 AM · Arma Reforger
Geez closed T188188: Server which is marked as Favorite can't be de-marked directly by clicking on the star when the server is not of the same software version as Resolved.

Hello.
You can un-mark the incompatible version by pressing "F" hot key when selecting the server. We did not find any issues. Closing.

Thu, Jun 5, 10:38 AM · Arma Reforger
Geez closed T191384: LAV-25: Fuel Gauge, 2 bugs in 3PP and 1PP as Resolved.
Thu, Jun 5, 10:37 AM · Arma Reforger
Geez closed T191844: Wrong Update-Size (Mod Download) as Resolved.
Thu, Jun 5, 10:37 AM · Arma Reforger
Geez added a comment to T191844: Wrong Update-Size (Mod Download).

Hello.
We have tested this on our end but we are unable to reproduce the issue.
Regards,
Geez

Thu, Jun 5, 10:37 AM · Arma Reforger
Geez closed T183125: AI Squad will not re-enter vehicle as Resolved.
Thu, Jun 5, 10:36 AM · Arma Reforger
Geez closed T190048: UAZ Open / Close Rear Door UI Missing as Resolved.
Thu, Jun 5, 10:36 AM · Arma Reforger
Geez closed T185971: How can you mark AI commanding as "completed" in the roadmap when this happens constantly?!? as Resolved.
Thu, Jun 5, 10:35 AM · Arma Reforger
Geez closed T184599: AI Squad won't mount vehicle as Resolved.
Thu, Jun 5, 10:34 AM · Arma Reforger
Geez closed T187721: Single story red roofed barn buildings at montignac have a bug when destroyed as Resolved.
Thu, Jun 5, 10:34 AM · Arma Reforger
Warden_BigDog added a comment to T191917: RPG is too accurate and insanely OP and is being used as a primary weapon. .

Another issue I’ve noticed is demonstrated here(besides the insane accuracy), sometimes the rpg will kill even though it did not score a hit or explode (even against vehicle crews)

Thu, Jun 5, 5:21 AM · Arma Reforger
ThoughtLanguage added a comment to T186046: Headphone Sidetone (monitor) Active at All Times.

In the latest version, with no mods loaded, the sidetone starts as soon as you click the proximity chat or radio voice buttons. After that the sidetone is always active (in game and in menus from that point on). When you quit the game, the sidetone turns off again.

Thu, Jun 5, 1:28 AM · Arma Reforger