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DayZ ModdingProject
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Description

Space for mod related issues

Recent Activity

Today

Hunterz added a comment to T183129: Workbench APPCRASH when clicking on certain files in the Resource Browser.

for example

inventory imageset

Sun, Jan 12, 10:07 AM · DayZ Modding, DayZ
booty- created T188186: Buldozer Crash on Startup.
Sun, Jan 12, 9:58 AM · DayZ Modding, DayZ

Fri, Jan 10

Geez added a comment to T154310: Missing Selections : VodkaBottles & .
Fri, Jan 10, 6:03 PM · DayZ Modding, DayZ
Geez closed T154310: Missing Selections : VodkaBottles & as Resolved.

Resolved for 1.27

Fri, Jan 10, 6:03 PM · DayZ Modding, DayZ
Geez closed T169585: Gas Mask Filters to be given camoground selection as Resolved.

Resolved for 1.27

Fri, Jan 10, 6:02 PM · DayZ Modding, DayZ
Geez closed T164591: Improvised Face Cover - Female Selection as Resolved.

Resolved for 1.27

Fri, Jan 10, 6:01 PM · DayZ Modding, DayZ
Geez closed T163914: Fix selections in model.cfg of the scarred motohelmet for retexturing purposes as Resolved.

Resolved for 1.27

Fri, Jan 10, 6:00 PM · DayZ Modding, DayZ
Geez added a comment to T183335: Full list of gun things needing updates for retexturing.

Resolved for 1.27

Fri, Jan 10, 6:00 PM · DayZ Modding, DayZ
Geez closed T183335: Full list of gun things needing updates for retexturing as Resolved.

Resolved for 1.27

Fri, Jan 10, 6:00 PM · DayZ Modding, DayZ
Geez closed T160244: MP5 parts lack zbytek selection in view-pilot LOD as Resolved.

Resolved for 1.27

Fri, Jan 10, 5:59 PM · DayZ Modding, DayZ
Geez closed T161976: AUG has camo, camo_barrel, camo_rail, camo_rails, camo_stock selections but model.cfg lacks the sections[] config for them. as Resolved.

Resolved for 1.27

Fri, Jan 10, 5:59 PM · DayZ Modding, DayZ
Geez closed T160773: Famas has camo1 and camo2 hiddenselections but model.cfg lacks the sections[] config for them as Resolved.

Resolved for 1.27

Fri, Jan 10, 5:59 PM · DayZ Modding, DayZ
Geez closed T183304: CR-550 Savanna cannot be retextured as Resolved.

Resolved for 1.27

Fri, Jan 10, 5:59 PM · DayZ Modding, DayZ

Thu, Jan 9

philmriss updated the task description for T188048: Feedback Terrainbuilder / Patchnotes DayZ Tools.
Thu, Jan 9, 12:21 PM · DayZ Modding, DayZ
Geez added a member for DayZ Modding: Kuuyo.
Thu, Jan 9, 11:40 AM
Geez changed the status of T187983: Cannot access $mission folder before mission was initialized from Need More Info to Confirmed Internally.
Thu, Jan 9, 10:55 AM · DayZ Modding, DayZ
Hunterz created T188081: Howto shoot from weapon which is not in player hands.
Thu, Jan 9, 8:02 AM · DayZ Modding, DayZ

Wed, Jan 8

LBmaster added a comment to T187983: Cannot access $mission folder before mission was initialized.

I tried to overwrite files in the constructor of the DayZGame class. So this would look something like this:

modded class DayZGame {
Wed, Jan 8, 5:32 PM · DayZ Modding, DayZ
Geez changed the status of T188048: Feedback Terrainbuilder / Patchnotes DayZ Tools from New to Feedback.
Wed, Jan 8, 12:03 PM · DayZ Modding, DayZ
philmriss created T188048: Feedback Terrainbuilder / Patchnotes DayZ Tools.
Wed, Jan 8, 11:08 AM · DayZ Modding, DayZ
Geez changed the status of T187983: Cannot access $mission folder before mission was initialized from New to Need More Info.

Hello LBmaster.
Can you please provide more detailed info or repro steps? We did not find any issues on our end but it is possible we have followed different steps than you.
Regards,
Geez

Wed, Jan 8, 10:09 AM · DayZ Modding, DayZ

Mon, Jan 6

LBmaster created T187983: Cannot access $mission folder before mission was initialized.
Mon, Jan 6, 6:59 PM · DayZ Modding, DayZ
LBmaster added a comment to T187113: Cannot spawn attachments on player while in water.

Yes, that's what I also noticed. In the player is a On Swim Start callback I found, which locks the inventory. Unlocking it, then spawning the items and then locking it again seems to do the trick instead of having to handle all the command handler stuff

Mon, Jan 6, 3:05 PM · DayZ Modding, DayZ
Geez closed T183654: dSetGravity takes an entity, but set Gravity globally? as Resolved.

Hello LBmaster.
No, you cannot disable the gravity for a single object, it can only be applied for the entire world. If you want to make objects fly, you should disable the physics simulation on the object and then implement your own flying behaviour, in script.

Mon, Jan 6, 1:49 PM · DayZ Modding, DayZ
Geez changed the status of T187626: Terrain Builder Exp crashing and corrupting layers after rotating asset in TB from New to Assigned.
Mon, Jan 6, 11:51 AM · DayZ Modding, DayZ
Geez changed the status of T187656: Does SetSimpleHiddenSelectionState method work at animals/infected? from New to Assigned.
Mon, Jan 6, 9:51 AM · DayZ Modding, DayZ
Geez closed T187952: пропажа предметов as Resolved.
Mon, Jan 6, 9:48 AM · DayZ Modding, DayZ

Sun, Jan 5

virus63417823945 updated the task description for T187952: пропажа предметов.
Sun, Jan 5, 11:43 PM · DayZ Modding, DayZ
DJTrump added a comment to T187952: пропажа предметов.

I took them

Sun, Jan 5, 10:19 PM · DayZ Modding, DayZ
virus63417823945 updated the task description for T187952: пропажа предметов.
Sun, Jan 5, 9:27 PM · DayZ Modding, DayZ
virus63417823945 created T187952: пропажа предметов.
Sun, Jan 5, 9:25 PM · DayZ Modding, DayZ
blambino707 added a comment to T185466: Terrain Builder, Buldozer, flickering objects after selecting a street segment.

Latest experimental version.

Sun, Jan 5, 12:31 PM · DayZ Modding, DayZ
blambino707 added a comment to T185466: Terrain Builder, Buldozer, flickering objects after selecting a street segment.

Can confirm this result as accurate and reoccuring whenever a road part object is selected/moved from within TB buldozer.

Sun, Jan 5, 12:28 PM · DayZ Modding, DayZ

Fri, Jan 3

Geez changed the status of T187678: Ground Surfaces Appear Overly Specular Under Sunlight in Buldozer from New to Assigned.
Fri, Jan 3, 12:12 PM · DayZ Modding, DayZ
Geez changed the status of T187780: Allow modding HumanCommandVehicle from New to Feedback.
Fri, Jan 3, 11:13 AM · DayZ Modding, DayZ
Geez closed T187791: me and my firend died to a hacker as Resolved.
Fri, Jan 3, 11:10 AM · DayZ Modding, DayZ
Geez changed the status of T187847: Terrain Builder - Please add colors to Object layers from New to Feedback.
Fri, Jan 3, 11:01 AM · DayZ Modding, DayZ

Thu, Jan 2

Nate_LapT updated the task description for T187847: Terrain Builder - Please add colors to Object layers.
Thu, Jan 2, 10:43 AM · DayZ Modding, DayZ
Nate_LapT created T187847: Terrain Builder - Please add colors to Object layers.
Thu, Jan 2, 10:41 AM · DayZ Modding, DayZ

Wed, Jan 1

DJTrump added a comment to T187780: Allow modding HumanCommandVehicle.

Fuck it. Do it. It'll be great. ah ha ha

Wed, Jan 1, 3:16 PM · DayZ Modding, DayZ
Hunterz added a comment to T187780: Allow modding HumanCommandVehicle.

Good point. And this is modding categosy, so I dont care about vanilla official servers.

Wed, Jan 1, 9:03 AM · DayZ Modding, DayZ
Nate_LapT added a comment to T187780: Allow modding HumanCommandVehicle.

By the way will be a very good feature for cheaters from the car to shoot. Now they have to stop and get out of the car to kill.

Wed, Jan 1, 7:50 AM · DayZ Modding, DayZ

Tue, Dec 31

DJTrump added a comment to T187780: Allow modding HumanCommandVehicle.

I'm telling you how it's gonna be, not your sarcasm.

Tue, Dec 31, 4:23 PM · DayZ Modding, DayZ
Hunterz added a comment to T187780: Allow modding HumanCommandVehicle.

By the way will be a very good feature for cheaters from the car to shoot. Now they have to stop and get out of the car to kill.

Tue, Dec 31, 3:38 PM · DayZ Modding, DayZ
DJTrump added a comment to T187780: Allow modding HumanCommandVehicle.

By the way will be a very good feature for cheaters from the car to shoot. Now they have to stop and get out of the car to kill.

Tue, Dec 31, 3:33 PM · DayZ Modding, DayZ
Hunterz added a comment to T187780: Allow modding HumanCommandVehicle.

My Use case.

Tue, Dec 31, 3:30 PM · DayZ Modding, DayZ

Mon, Dec 30

neo_der_fette created T187791: me and my firend died to a hacker .
Mon, Dec 30, 7:03 PM · DayZ Modding, DayZ
Hunterz renamed T187780: Allow modding HumanCommandVehicle from Allow modding HumaCommandVehicle to Allow modding HumanCommandVehicle.
Mon, Dec 30, 12:29 PM · DayZ Modding, DayZ
Hunterz created T187780: Allow modding HumanCommandVehicle.
Mon, Dec 30, 12:29 PM · DayZ Modding, DayZ

Fri, Dec 27

Hunterz added a comment to T187113: Cannot spawn attachments on player while in water.

I think it not works because due swimming is player inventory locked.

Fri, Dec 27, 10:41 PM · DayZ Modding, DayZ