User Details
User Details
- User Since
- Apr 7 2013, 8:16 AM (610 w, 4 d)
May 10 2016
May 10 2016
zooloo75 added a comment to T77645: Include scripted ragdoll effects.
http://forums.bistudio.com/showthread.php?179307-Ragdoll-d
Check my source code just to see how much effort is put into triggering the ragdoll effect.
zooloo75 edited Steps To Reproduce on T69793: Action menu options don't show for objects until the player "knows about" the object..
zooloo75 added a comment to T67948: disableChannels semi-functional.
This issue still exists.
zooloo75 edited Steps To Reproduce on T67948: disableChannels semi-functional.
zooloo75 added a comment to T67944: Lighting of scene changes when Sun out of viewport.
As said by Fireball, it's just lens flare.
zooloo75 edited Steps To Reproduce on T67858: drawIcon3D won't use textures in the mission folder..
zooloo75 added a comment to T67379: Rangemaster uniform can not be retextured using setObjectTexture.
Any devs gonna respond?
zooloo75 edited Steps To Reproduce on T67379: Rangemaster uniform can not be retextured using setObjectTexture.
zooloo75 added a comment to T66135: Objects fall down on dedicated server.
User-placed walls and some other object also fall over when people drive near them in dedicated servers.
zooloo75 added a comment to T65259: Hands up animations causes unit to "fly".
This problem still exists...
zooloo75 added a comment to T65259: Hands up animations causes unit to "fly".
Switch move now just switches the player's animation from hands up for a moment, then back to normal.
player playMove "AmovPercMstpSsurWnonDnon";
Is still bugged.
zooloo75 edited Steps To Reproduce on T65259: Hands up animations causes unit to "fly".
zooloo75 edited Steps To Reproduce on T65258: Direct chat VOIP is positioned wrong..