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nhdkiller
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User Since
Dec 17 2013, 8:52 PM (383 w, 15 h)

Recent Activity

May 10 2016

nhdkiller added a comment to T89961: m4a1 is broken.

handgun is also inaccurate.

May 10 2016, 5:16 PM · DayZ
nhdkiller added a comment to T89782: [Suggestion] Tranquillisers (weapon).

I like this idea.
Perhaps a taser sort of weapon? like have the ranged tasers (ones that cops use)
and then the melee type of tasers.
and have it to where you need to get bateries for them, and if you have a ranged one you need to find extra tips (or part that deploys the prongs.)

May 10 2016, 5:10 PM · DayZ
nhdkiller set Category to category:aibehavior on T89766: Suggestion for Zombies.
May 10 2016, 5:09 PM · DayZ
nhdkiller added a comment to T89069: M4 silencer doesnt work..

i can also confirm this

May 10 2016, 4:44 PM · DayZ
nhdkiller added a comment to T88381: Color not coming back after regenerating blood back from blood loss.

i can confirm this, i am having the same problem, was shot, got read of shock, bandaged, kept my guy health got the "my wounds are cleaned" message, yet still grey.

May 10 2016, 4:18 PM · DayZ
nhdkiller added a comment to T87604: Death Glitch..

I CAN CONFIRM GODMODE.
died, exited, rejoined, ran around for a bit, and ran into a player who had an m4, he shot me on sight, only instead of dying his bullets made me bleed profusely, tho, i never died. i was able to survive a full clip, run up to him and beat him up with an axe.

May 10 2016, 3:44 PM · DayZ
nhdkiller added a comment to T87292: 344MOA of M4 needs fixing..

i agree they need to fix this, and its not just for m4, but so far iv experienced it with m4 and handgun (idk bout mosin)
acknowledge the thread devs, its taking away the military sim. aspect of what made dayz so crazy.
best thing bout dayz firefights was being able to be 600m away, shoot at someone, hit them, and watch their friends scramble. Which at the moment you cant do. no matter how good your aim is.

May 10 2016, 3:31 PM · DayZ
nhdkiller added a comment to T86888: Third person gives unfair advantage / decreases experience of the game.

As i said, dont take third person out, just balance it with 1st, so you cant see around corners, over walls, ect..
for those saying that it doesn't give an advantage, you are wrong, countless times iv won firefights simply because i could see around a corner without exposing myself.
maybe they should add a mirror or something using the (picture in picture) that arma 3 uses.
or like i said in an earlier post, just move the camera closer in third person.

It's an advantage over those using first person, either fix it, or make 1st person only servers.

May 10 2016, 3:06 PM · DayZ
nhdkiller added a comment to T86888: Third person gives unfair advantage / decreases experience of the game.

I see all these people on here bickering about third person and why it is needed and not.
Here's my opinion.
instead of taking it out, why not change it? why not make it an over the should third person view, to where yes, you can still see your character, but unable to see around corners and walls.
instead of the camera being 2 meters from your character, make it a foot or two away, that way those who want to play in third person can do so, yet not have an advantage over those who play in first.
simply change it to balance out with first person.
if people wanna destroy the immersive factor of the game, let them, but make it to where doing so doesnt give them an advantage. Which is exactly what third person does, gives them a greater advantage.

Just an opinion/idea.

May 10 2016, 3:06 PM · DayZ