- User Since
- May 13 2013, 9:37 PM (470 w, 3 d)
May 10 2016
"... flash pattern for identification purposes. "
Question...to identify what?
remember the first few weeks when several dozen ppl wanted a refund not having the performance and arsenal of a final release...lol good times
Yup just this is same for me as well, hope its a glitch and not a purposed change to the stance
Have you fully thought this through...since this being a milsim and not a bf3 DLC? because imo, suggestion # 6 makes NO sense whatsoever.
From what I can gather in this report you basically want to prevent units under your command to keep them with a certain radius or they'd AWOL & piss off, lol. That may say a bit about whom you play with but it won't fly in the arma world.
ALL firefights prevent you from staying in formation and of course in finding the nearest cover often creates more separation from your ldr/squad.
p.s. if a leader can't remember what order he gave to his squad...he probably shouldn't be leader of said squad, lol
want it louder? turn up your volume, lol. NEXT
Thank you for your teams consideration Khan. I just wanna point out that I meant this towards every weapon possible in ARMA from pistols to tanks, all having a possible random muzzle flash.
I understand what you're saying but that's not what i meant
This video should clarify things
muzzle fire that occurs randomly is what i'm showing...since after all the combustion of a real bullet doesn't produce the same effect every single time
Shack tac's map auto brightness mod is something devs can look at and implement in vanilla version
May 9 2016
I was just noticing this last night...and was surprised there was no sound. /upvoted for realism sake
I hope that if BIS doesn't do it...that this atleast this opens the door to modders in community to make PiP 3D scope :). Like OP stated in title...RO2 seems to be the only modern game with a realistic scope, 2D/zoomed in view is starting to get really boring.