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Muzzle Fire randomized
Reviewed, LowPublic


Am I the only one who thinks muzzle fire/light should be random just like a real weapon? Every shot from ANY gun in arma produces muzzle fire, which just doesn't react to it's real life counter parts characteristics.


Legacy ID
Feature Request
Steps To Reproduce

Fire all 30 rounds from a weapon.

Event Timeline

kill4eva edited Steps To Reproduce. (Show Details)May 13 2013, 9:49 PM
kill4eva edited Additional Information. (Show Details)
kill4eva set Category to Feature Request.
kill4eva set Reproducibility to Always.
kill4eva set Severity to Feature.
kill4eva set Resolution to Open.
kill4eva set Legacy ID to 1290817616.May 7 2016, 2:06 PM

Yeah mean the Flash and Flame from the end of the Muzzle like this...

Then Yeah, there should be maybe 3 different ones that rotate rapidly to give the effect of Muzzle Flash...

It doesn't vary as much as you think. Plus Soldiers in the field, do not over-oil their barrels and Bolt Assemblies because the smoke and Flame is a give away.

Over Lubrication is often as bad or worse than under-lubrication depending on conditions and tactical requirements.

I understand what you're saying but that's not what i meant

This video should clarify things

muzzle fire that occurs randomly is what i'm showing...since after all the combustion of a real bullet doesn't produce the same effect every single time

Ah I get you now.... Good video. It would also make night-fighting that little bit harder because not every shot would have a muzzle flash of equal intensity.

Yep I support this.

Khan added a subscriber: Khan.May 7 2016, 2:06 PM
Khan added a comment.May 14 2013, 10:37 AM

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

Upvoted for the sake of realism :)

Thank you for your teams consideration Khan. I just wanna point out that I meant this towards every weapon possible in ARMA from pistols to tanks, all having a possible random muzzle flash.