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johnnygitarr
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User Since
Jun 23 2013, 1:45 PM (368 w, 2 d)

Recent Activity

May 10 2016

johnnygitarr edited Steps To Reproduce on T81109: Dev. Version 1.39.0.129341 lost Controller and settings when pause Game.
May 10 2016, 10:20 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T78364: hovered heli sinks to 28 m agl, after switch to playable ai gunner.
May 10 2016, 8:49 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T78231: new options to contol ai point of view.
May 10 2016, 8:46 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T78154: some suggestions for waypoints in zeus.
May 10 2016, 8:44 AM · Arma 3
johnnygitarr added a comment to T78153: bug with saved camera position with the uav turret camera.

hi iceman,

i have no videocapturing software atm.

try to test another scenario tomorrow.

May 10 2016, 8:44 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T78153: bug with saved camera position with the uav turret camera.
May 10 2016, 8:44 AM · Arma 3
johnnygitarr added a comment to T77874: Extend the possibilitys for the use of the Mousewheel.

mousewheel should be fixes first, think much more people uses mice than touchpads

May 10 2016, 8:37 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T77874: Extend the possibilitys for the use of the Mousewheel.
May 10 2016, 8:37 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T77769: take over zeus ai controls to autonomous vehicles.
May 10 2016, 8:34 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T74679: Flying Heli against traffic sign - heli gets full damaged and player dies.
May 10 2016, 7:17 AM · Arma 3
johnnygitarr added a comment to T74474: HitPart impact location is not synced with the Resolution LOD (FIRE LOD not following the Reso LOD frame for frame).

hi

any changes since 2013-12-05?

May 10 2016, 7:12 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T73151: Problem/Expand HUD of RAH 66 Comanche.
May 10 2016, 6:30 AM · Arma 3
johnnygitarr added a comment to T71483: extend the drone controls.

in arma 2 we had the option to control a drone with the apache heli in a official mission,
dont know why this feature isnt implemented in arma 3

May 10 2016, 5:47 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T71483: extend the drone controls.
May 10 2016, 5:46 AM · Arma 3
johnnygitarr added a comment to T71482: Add capability to control ai (heli pilots, jets, cars etc) like drones.

controling ai like this would help so much

May 10 2016, 5:46 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T71482: Add capability to control ai (heli pilots, jets, cars etc) like drones.
May 10 2016, 5:46 AM · Arma 3
johnnygitarr added a comment to T69125: MouseButtonDown/MouseButtonUp/MouseZChanged event handlers can't be "handled".

and whats up with mouse scrollwheel?
i think we need the abibility to setup the scrollwheel in
the configuration. (i think about changing stances or zeroing weapons)

May 10 2016, 4:24 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T68331: Heli Pilot: Add capability to control the gun, in mode "Manual Fire".
May 10 2016, 3:51 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T68329: Gunner in Heli (having fly controls): add capability in autohover to use gun.
May 10 2016, 3:51 AM · Arma 3
johnnygitarr edited Steps To Reproduce on T68326: Add capability to use Gun as Gunner (having fly controls in Helicopter) separately from Freelook.
May 10 2016, 3:50 AM · Arma 3
johnnygitarr added a comment to T68120: Split gunner and pilot weapons in gunships.

1+

May 10 2016, 3:42 AM · Arma 3