Page MenuHomeFeedback Tracker

ffredyk
User

Projects

User does not belong to any projects.

User Details

User Since
Mar 31 2013, 10:30 PM (608 w, 8 h)

Recent Activity

Apr 7 2021

ffredyk changed Severity from severity:major to severity:block on T157711: All commands no longer work with agents .
Apr 7 2021, 11:06 PM · Arma 3
ffredyk renamed T157711: All commands no longer work with agents from Movement commands not working with agents to All commands no longer work with agents .
Apr 7 2021, 11:06 PM · Arma 3
ffredyk added a comment to T157711: All commands no longer work with agents .

Update: all relevant commands no longer accepts Team member type. (i.e. setDir, setPos, setDamage, switchMove)

Apr 7 2021, 11:05 PM · Arma 3
ffredyk created T157711: All commands no longer work with agents .
Apr 7 2021, 10:51 PM · Arma 3

May 10 2016

ffredyk edited Steps To Reproduce on T80894: Zeus - When deleting and destroying disabled, one is still able to perform these actions.
May 10 2016, 10:13 AM · Arma 3
ffredyk edited Steps To Reproduce on T77290: Publishing mission on workshop doesn't work.
May 10 2016, 8:23 AM · Arma 3
ffredyk edited Steps To Reproduce on T73104: Unit playing sound using "say" command in vehicle speaks quietly.
May 10 2016, 6:29 AM · Arma 3
ffredyk edited Steps To Reproduce on T73103: Darter has FAK in it's inventory.
May 10 2016, 6:29 AM · Arma 3
ffredyk edited Steps To Reproduce on T67969: Lighthouse flare texture weird in NV.
May 10 2016, 3:37 AM · Arma 3
ffredyk edited Steps To Reproduce on T67940: Player doesn't cast shadows from dynamic light sources.
May 10 2016, 3:36 AM · Arma 3
ffredyk edited Steps To Reproduce on T67939: Backpack content shared across all clients.
May 10 2016, 3:36 AM · Arma 3
ffredyk edited Steps To Reproduce on T67812: If killed while healing, the animation completes itself before body falls.
May 10 2016, 3:32 AM · Arma 3
ffredyk edited Steps To Reproduce on T67777: Boat's water splash is weirdly placed relative to camera angle.
May 10 2016, 3:31 AM · Arma 3
ffredyk edited Steps To Reproduce on T67776: Water blocks bullet hits.
May 10 2016, 3:31 AM · Arma 3
ffredyk added a comment to T65283: Entering editor crashes game.

Now i had crash right after the startup, "Exception code: C00000FD STACK_OVERFLOW at 777E22A8" is in one of the dump files at the end of the report (the .rpt file), the second (.bidmp) file was empty again..

Now i successfully started up the game, every button i click will lead to the game crash. It produces dump files with same size as the files in the packages provided.

Reverting to stable build still crashes the game clicking on buttons, but the dump file has only 18 kb ending with stack overflow error again.

I killed Bandicam, Skype, QIP, uTorrent, Speedfan processes, and it's working! (Stable build)

Bandicam worked before, i recorded a lot of clips with it.. Speedfan too..
But QIP got usually turned off and uTorrent was not usually used. I don't know about Skype, i think it was running before, and arma was working.. So my guess is incompatibility with QIP.

EDIT: Just tried to turn on QIP and Skype.. It is still working....

May 10 2016, 1:54 AM · Arma 3
ffredyk added a comment to T65283: Entering editor crashes game.

I packed them a few minutes right after the crash. I didn't launch game again after that crash before I packed the files.
I'll try to reproduce and pack new files.

May 10 2016, 1:54 AM · Arma 3
ffredyk added a comment to T65283: Entering editor crashes game.

I managed to reproduce it immediately (just tried to enter editor, nothing else).. I think it will always crash until I restart my PC (it was the only way how to go to the editor last time i needed to).

I uploaded new package with dump files and the error's screenshot (in Czech language :-/)

May 10 2016, 1:54 AM · Arma 3
ffredyk edited Steps To Reproduce on T65283: Entering editor crashes game.
May 10 2016, 1:54 AM · Arma 3
ffredyk added a comment to T65272: Inventory duplication bug.

Yes, it is still possible to do that.

May 10 2016, 1:54 AM · Arma 3
ffredyk edited Steps To Reproduce on T65272: Inventory duplication bug.
May 10 2016, 1:54 AM · Arma 3
ffredyk added a comment to T65171: Low depth water lightness.

It seems to be fixed in current A3 version

May 10 2016, 1:50 AM · Arma 3
ffredyk edited Steps To Reproduce on T65171: Low depth water lightness.
May 10 2016, 1:50 AM · Arma 3
ffredyk edited Steps To Reproduce on T64965: Boolean equaling is not working.
May 10 2016, 1:43 AM · Arma 3
ffredyk added a comment to T64965: Boolean equaling is not working.

Yeah, thanks, I realized that after some time.. But still, is it intentional to == not work like this?

May 10 2016, 1:43 AM · Arma 3