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Backpack content shared across all clients
Closed, ResolvedPublic

Description

In my mission I have one player with backpack and supplies in it. But when some other player wants to access content of his backpack, he sees only empty space.

That is because I'm adding backpack to that player only on his PC, and the content of that BP is again added only on the BP's owner PC. So other players basically don't have created content for that BP -> only empty BP is seen.
I know that BP's content could be streamed trough scripts, but I think it might be engine's function to stream contents of backpack across all clients on the server.

(Or is there something wrong script-side, which is causing BPs not to share their contents with all clients?)

Details

Legacy ID
332540513
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request
Additional Information

In init.sqf I have manager script, which is controlling if the player is "supplier", "sniper" etc. And if match is found, script gives player appropriate backpack with content in it.

Script part:
http://pastebin.com/FNSgaBy9

Event Timeline

ffredyk edited Steps To Reproduce. (Show Details)Jun 16 2013, 12:44 PM
ffredyk edited Additional Information. (Show Details)
ffredyk set Category to Feature Request.
ffredyk set Reproducibility to N/A.
ffredyk set Severity to None.
ffredyk set Resolution to Open.
ffredyk set Legacy ID to 332540513.May 7 2016, 2:37 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 2:37 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.