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Low depth water lightness
Closed, ResolvedPublic


The water is just as clear at 100m depth as it is at 10m or 1m. This is a missed opportunity for a great immersion making effect that is sure to spellbind new players. By making the water turn rapidly darker as you descend downwards you can give players a great feeling of diving deeper and make them "experience" the increasing masses of water that is above them. Sitting at 50m underwater and seeing a bright blue water fog is very immersion breaking. At this point the water should be very dark since it is blocking the sun.

Images: - location - ocean floor on that location

There is big depth in the ocean on the location shown on the first image, but there is too much light on the bottom (may be darker with bigger depth?)


Legacy ID
Feature Request
Steps To Reproduce

Swim down in deep water

Event Timeline

ffredyk edited Steps To Reproduce. (Show Details)Apr 5 2013, 5:19 PM
ffredyk edited Additional Information. (Show Details)
ffredyk set Category to Feature Request.
ffredyk set Reproducibility to Always.
ffredyk set Severity to Minor.
ffredyk set Resolution to Fixed.
ffredyk set Legacy ID to 203964323.May 7 2016, 1:27 PM
EDcase added a subscriber: EDcase.May 7 2016, 1:27 PM

Yes, it would be better to darken gradient fog the deeper you go.

MadDogX added a subscriber: MadDogX.May 7 2016, 1:27 PM

Description copied from duplicate ticket.

good point!

Unknown Object (User) added a subscriber: Unknown Object (User).May 7 2016, 1:27 PM
Unknown Object (User) added a comment.Jun 13 2013, 3:29 AM

duplicated of #0009405

Lower lightness the deeper you go! :-)

Also add some underwater flashlights plz , at the moment you can not navigate under water at night.

It seems to be fixed in current A3 version