Page MenuHomeFeedback Tracker

ZachSmith (Expunged)
User

Projects

User does not belong to any projects.

User Details

User Since
Jun 27 2018, 7:50 AM (334 w, 1 d)

Recent Activity

Tue, Nov 19

ZachSmith added a comment to T163083: [Feature Request] Scripting Command to Set Toolbox Columns and Row amount.

So sad, still an unusable control with script controls...

Tue, Nov 19, 7:40 AM · Arma 3

Sun, Nov 17

ZachSmith renamed T169217: Increased Map Detail When Zoomed Out from Show Roads on Map When Zoomed Out to Increased Map Detail When Zoomed Out.
Sun, Nov 17, 12:19 AM · Arma 3
ZachSmith added a comment to T169217: Increased Map Detail When Zoomed Out.

Will this ever be a possibility? Recently went into the Editor and was reminded of this difference. It would make the in-game map look substantially better than it does currently.

Sun, Nov 17, 12:14 AM · Arma 3

Jun 2 2024

ZachSmith added a comment to T169040: [Feature Request] Add stackable version of inGameUISetEventHandler .

Would be very useful as a command.

Jun 2 2024, 3:30 AM · Arma 3

Feb 15 2023

ZachSmith added a comment to T170351: Subscribed Steam Compositions Not Visible in Zeus.

+1

Feb 15 2023, 1:10 AM · Arma 3

Dec 24 2022

ZachSmith added a comment to T164049: [BUG] Zeus Cycle Waypoints on Copied Units.

Should be noted, this issue still exists with Zeus, I've only implemented a fix to my function.

Dec 24 2022, 2:49 AM · Arma 3
ZachSmith added a comment to T164049: [BUG] Zeus Cycle Waypoints on Copied Units.

I've found a way to fix the issue with SQF. When the group for the unit is created the waypoint [group, 0] needs to be updated to the unit's position.

//taken from my own fnc_createMan
private _grp = createGroup [_side, true];
[_grp,0] setWaypointPosition [_pos, 0];
private _unit = _grp createUnit [_unitType, _pos, [], 0, "CAN_COLLIDE"];

Giving them a cycle waypoint like this has the same effect as giving a waypoint to normally spawned units through Zeus.

Dec 24 2022, 2:48 AM · Arma 3

Dec 3 2022

ZachSmith updated the task description for T169217: Increased Map Detail When Zoomed Out.
Dec 3 2022, 6:40 PM · Arma 3
ZachSmith created T169217: Increased Map Detail When Zoomed Out.
Dec 3 2022, 6:37 PM · Arma 3

May 15 2022

ZachSmith added a comment to T164793: [3DEN] - Script Error When Placing Repair depot (Green).

Yes, the script error happened in vanilla. I haven't been able to test on the dev branch.

May 15 2022, 8:20 AM · Arma 3

May 13 2022

ZachSmith added a comment to T164793: [3DEN] - Script Error When Placing Repair depot (Green).

Actually occurs with all repair depots and taru pods.

May 13 2022, 6:09 AM · Arma 3
ZachSmith created T164793: [3DEN] - Script Error When Placing Repair depot (Green).
May 13 2022, 6:06 AM · Arma 3

Apr 2 2022

ZachSmith updated the task description for T164049: [BUG] Zeus Cycle Waypoints on Copied Units.
Apr 2 2022, 11:04 PM · Arma 3
ZachSmith created T164049: [BUG] Zeus Cycle Waypoints on Copied Units.
Apr 2 2022, 11:04 PM · Arma 3

Mar 2 2022

ZachSmith added a comment to T163136: [BUG] HEMTT Config for numberPhysicalWheels is incorrect..

Why remove it? All other config entries for the other vehicles are accurate, just not the HEMTT. This config entry is very useful for many scripts.

Mar 2 2022, 9:23 AM · Arma 3

Feb 6 2022

ZachSmith created T163136: [BUG] HEMTT Config for numberPhysicalWheels is incorrect..
Feb 6 2022, 1:13 AM · Arma 3
ZachSmith updated the task description for T163083: [Feature Request] Scripting Command to Set Toolbox Columns and Row amount.
Feb 6 2022, 12:55 AM · Arma 3
ZachSmith added a comment to T163083: [Feature Request] Scripting Command to Set Toolbox Columns and Row amount.

Edited to be more descriptive.

Feb 6 2022, 12:54 AM · Arma 3
ZachSmith updated the task description for T163083: [Feature Request] Scripting Command to Set Toolbox Columns and Row amount.
Feb 6 2022, 12:54 AM · Arma 3
ZachSmith added a comment to T78832: Add scripting command set for interaction with toolbox control type.

Didn't read the description fully, these are already in game with lbAdd and lbSetData/lbData. Thought this talked about adding columns/rows. Apologies

Feb 6 2022, 12:44 AM · Arma 3

Feb 3 2022

ZachSmith added a comment to T123061: Missing toolbox UI control scripting commands.

+1

Feb 3 2022, 7:19 AM · Arma 3
ZachSmith added a comment to T78832: Add scripting command set for interaction with toolbox control type.

+1

Feb 3 2022, 7:19 AM · Arma 3
ZachSmith created T163083: [Feature Request] Scripting Command to Set Toolbox Columns and Row amount.
Feb 3 2022, 7:16 AM · Arma 3

Jan 19 2022

ZachSmith renamed T162850: [Request] Getting & Setting Current Optic Setting from Getting & Setting Current Optic Setting to [Request] Getting & Setting Current Optic Setting.
Jan 19 2022, 2:55 AM · Arma 3
ZachSmith updated the task description for T162850: [Request] Getting & Setting Current Optic Setting.
Jan 19 2022, 1:50 AM · Arma 3
ZachSmith created T162850: [Request] Getting & Setting Current Optic Setting.
Jan 19 2022, 1:48 AM · Arma 3

Nov 24 2021

ZachSmith added a comment to T162052: lbSetTooltip does not create tooltip on listbox index.

I recognize the prior repro is very large, here is a significantly shorter version.
https://sqfbin.com/epuzukezoqodecejowem

Nov 24 2021, 1:51 AM · Arma 3
ZachSmith added a comment to T162052: lbSetTooltip does not create tooltip on listbox index.

I've left a snippet of the code. Relevant functions are towards the bottom and MAZ_populateListbox and MAZ_inventoryGUI.
virtualItemsCreated will be formatted as [ [ "Name", "Tooltip", "Icon", {Code}, buy, sell ] ]

Nov 24 2021, 12:45 AM · Arma 3

Nov 23 2021

ZachSmith created T162052: lbSetTooltip does not create tooltip on listbox index.
Nov 23 2021, 11:44 PM · Arma 3

Jun 16 2021

ZachSmith added a comment to T153245: Zeus Modules and Parameters Feature Request..

That already is added I believe @Zaco_Kick
Still surprised this hasn't been done yet tho, Zeus needs more modules and the community would gladly supply

Jun 16 2021, 2:09 PM · Arma 3

Aug 15 2020

ZachSmith added a comment to T153245: Zeus Modules and Parameters Feature Request..
In T153245#2096474, @Pi wrote:

As a sidenote

I would definitely like to see more love for the Zeus interface. Zeus is fun, but desperately needs more modules like the Achilles mod. Maybe just allow the Achilles key on just one of the official servers?

If BI is too busy, I'd be more than happy to take on the task of adding these new Zeus modules to the game. 😉

Iirc the reason that Achilles isnt allowed on the official servers is because

  1. Achilles has a module that lets you execute code similar to the Debug Console which the BI peeps dont want
  2. The BI peeps want the official servers to be a good starting point for new players and resemble the Vanilla game

From what I've heard from the official Discord that is exactly why

Aug 15 2020, 1:17 AM · Arma 3

Aug 14 2020

ZachSmith added a comment to T153245: Zeus Modules and Parameters Feature Request..

We really need this update to Zeus. Especially for vanilla Arma with no scripting involved the base Zeus interface doesn't have many "must-have" modules. Adding these modules would be amazing for those who use vanilla Zeus or play on the Official Servers.
+1

Aug 14 2020, 3:11 AM · Arma 3