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Testus
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User Since
Mar 13 2013, 12:05 AM (340 w, 2 d)

Recent Activity

May 10 2016

Testus added a comment to T64450: Adding a freelock option just for land vehicles, under "Options > Game > Vehicle Freelook".

Year, but the most of us use the mouse to control the chooper and use a key for freelook. I don't like to control the land vehicle with my mouse.

May 10 2016, 1:25 AM · Arma 3
Testus edited Steps To Reproduce on T64450: Adding a freelock option just for land vehicles, under "Options > Game > Vehicle Freelook".
May 10 2016, 1:25 AM · Arma 3
Testus added a comment to T63376: Make numbers on compass larger or more noticeable.

Duplicate of: "0000462: Larger compass"

May 10 2016, 12:38 AM · Arma 3
Testus added a comment to T62966: Separate Vehicle and Infantry Mouse Sensitivities.

That's a absolutely necessary option.
Separate mouse sensitivities for infantry, ground vehicles and air vehicles!

May 10 2016, 12:21 AM · Arma 3
Testus added a comment to T62864: Let us bind weapons to keys.

"As far as underbarrel GL actually IS a firing mode, this makes no sense."(Prospekt)
That should be changed, too.

May 10 2016, 12:18 AM · Arma 3

May 9 2016

Testus added a comment to T61399: "Z" to lower helicopter has not enough effect, "X,C" for cycling has the same problem..

Total agree!

May 9 2016, 11:05 PM · Arma 3
Testus added a comment to T61081: Some sort of melee?.

"Please, don't include any combat knife / melee weapons. What next? Some XP per melee kill? No! Bad idea, also casual gamer's idea. Arma games aren't meant to be played like COD. You should reconsider NOT buying another Arma game if you want instant action... " (jesse_1988)

Everywhere I read "we want more realism" or "arma is a military simulation", but no knifes?
Thats a "normal" weapon in warfare, and no weapon for casual games.

There is no need for melee kills like in other games you are referring to.

May 9 2016, 10:41 PM · Arma 3
Testus added a comment to T59784: Simplify Gameplay/systems.

For newbies like me, it's very confusing at the beginning.
So much key bindings and for example you enter a vehicle like in no other game I know.
But after 1-2h, playing the showcases and testing everything, you know the most of the keys and functions.
And with a tutorial in the final version there should be no problem with learning the basics.

May 9 2016, 7:13 PM · Arma 3
Testus added a comment to T59784: Simplify Gameplay/systems.

A tutorial would be fine.

May 9 2016, 7:13 PM · Arma 3
Testus added a comment to T59488: Driver and others look like dead when in a vehicle.

They are just sleeping until the next fight.
So it's no bug, just a feature for tired soldiers!

May 9 2016, 6:58 PM · Arma 3
Testus added a comment to T59077: Gatling guns rotate oddly in 1st person view when fired from AH6.

Found the same bug today. :>

May 9 2016, 4:18 PM · Arma 3
Testus added a comment to T58829: Larger compass.

"Fixed? Are you kidding me? Now it's impossible to see anything BUT the compass, regardless of settings <.< "(MulleDK19)

It's better than bevor, but the size is now a little bit to large.

May 9 2016, 4:03 PM · Arma 3
Testus added a comment to T58479: [Feature request] Enable setting inverted mouse control separately for infantry, aircraft and ground vehicles.

Thx alex77 for this tip!

But I think there should also be a seperate mouse setting for each vehicle and infantry.

May 9 2016, 3:16 PM · Arma 3