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SystemFailure
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User Since
Dec 20 2013, 12:33 AM (569 w, 2 d)

Recent Activity

May 10 2016

SystemFailure edited Steps To Reproduce on T92394: Still receiving notifications after I stop monitoring a thread.
May 10 2016, 6:38 PM · DayZ
SystemFailure edited Steps To Reproduce on T92340: Still receiving notifications after I stop monitoring a thread.
May 10 2016, 6:36 PM · DayZ
SystemFailure added a comment to T89889: Forcing anti aliasing settings in AMD catalyst control center makes game look glitched.

not dev's Problem, because Drivers work on a very low Level, overriding everything you set up in a Piece of Software, which is a case here. if you search on the web, this Problem appears in many games. everywhere devs suggest to disable this feature

May 10 2016, 5:14 PM · DayZ
SystemFailure added a comment to T89714: When dropping loot it sometimes disapears forever.

how can you now for sure if it disappears, when you can't see the object in the wall/floor/etc? try to reproduce that bug on an empty field with no obstacles.

May 10 2016, 5:07 PM · DayZ
SystemFailure edited Steps To Reproduce on T89606: Dropped Item appears in the object.
May 10 2016, 5:03 PM · DayZ
SystemFailure set Category to category:characters on T88773: Character customization doesn't work.
May 10 2016, 4:33 PM · DayZ
SystemFailure edited Steps To Reproduce on T88748: Missing UI translations result in a blank context menu.
May 10 2016, 4:32 PM · DayZ
SystemFailure added a comment to T88638: Unable to craft pieces of map into one map.

bro, do you even read?

May 10 2016, 4:28 PM · DayZ
SystemFailure added a comment to T88638: Unable to craft pieces of map into one map.

I figured it out, you can't Combine random pieces together. you can Combine only:
NE+SE=E
NW+SW=W
E+W= full map.

Here is a scrrenshot of a full map, I crafted.

May 10 2016, 4:28 PM · DayZ
SystemFailure edited Steps To Reproduce on T88638: Unable to craft pieces of map into one map.
May 10 2016, 4:28 PM · DayZ
SystemFailure added a comment to T87313: Player footsteps should make more noise.

I don't think footsteps should generally be louder. I think it should depend on how much weight you carry in your backpack. So completly empty and crouching shouldn't be audible at all, while sprinting with backpack full of goodies should be loud as hell, especially in the night time.

May 10 2016, 3:33 PM · DayZ
SystemFailure added a comment to T87292: 344MOA of M4 needs fixing..

i don't know what are you talking about. m4 is pretty accurate with bipod. 300 meters hit is accurate and easy

May 10 2016, 3:31 PM · DayZ
SystemFailure added a comment to T87203: Night doesn't need to be black and white colouring.

you can never get the same expirience from night photos, because each camera has sensitivity that is definetly not the same as human eye. my Suggestion is to go in summertime to rural area while full moon is shinig. you will be amazed how bright the night could be. it is though, relatively rare natural phenomenon.

May 10 2016, 3:24 PM · DayZ
SystemFailure added a comment to T87203: Night doesn't need to be black and white colouring.

I think it can widely depend on the Situation. Some nights are so bright irl, I just think to myself"hey, someone, turn off the light, I want to sleep, dammit". Of course, most of the time it is during summer, with almost no clouds and full moon.

May 10 2016, 3:24 PM · DayZ
SystemFailure added a comment to T86888: Third person gives unfair advantage / decreases experience of the game.

false, IRL you can look over obstacles exposing let's say 5% of your Body to the enemy. here you can't do that. why don't you demand this with the same logic and arguments you provided? IRL you can also use every Kind of reflections even being totally hidden behind the said obstacle. so your Argument is invalid.

it's the same issue while driving a vehicle in dayz mod. you can't use mirrors and its very unrealistic. so better tweak 3d Person mode with some restrictions than turning it completely off.

May 10 2016, 3:06 PM · DayZ
SystemFailure added a comment to T86888: Third person gives unfair advantage / decreases experience of the game.

3d Person shouldn't be removed, just set up correctly, so you can't see over obstacles, which you can't see in 1st Person mode.

May 10 2016, 3:06 PM · DayZ