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ICEMAN-FMCS
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User Since
May 14 2019, 11:15 PM (286 w, 4 h)

Recent Activity

Jul 3 2022

ICEMAN-FMCS created T166392: DayZ Vanilla Launcher Issues, Crashing, Bugs..
Jul 3 2022, 1:52 AM · DayZ

Nov 28 2021

ICEMAN-FMCS updated subscribers of T162098: Script Limit Enforced - #InitGlobals Abort - Please increase script limit..

Yes this needs to be reopened as the issue is back with a vengeance mostly with using Expansion I get the server to boot with these mods,..

Nov 28 2021, 12:52 AM · DayZ Modding, DayZ
ICEMAN-FMCS updated subscribers of T153090: Obscure compiler freeze error.

Yes this needs to be reopened as the issue is back with a vengeance mostly with using Expansion I get the server to boot with these mods,..

Nov 28 2021, 12:52 AM · DayZ

Jul 25 2019

ICEMAN-FMCS added a comment to T142566: I have a error that pops up and I was wondering if y’all could point me in the right direction on how to fix it..

Is this on a desktop PC or a laptop?, Can you provide specs of your graphics card, HDD size (and amount of free space), amount of ram and the processor type, That error is usually associated with older graphics cards that use early shader versions typically (though I maybe wrong), Alternatively you can attach a copy of your dxdiag log, to do this open run command, start>run then type dxdiag and hit enter, then once its opened select save information and you will get a txt file, and you can upload that here.

Jul 25 2019, 11:29 PM · DayZ

Jul 24 2019

ICEMAN-FMCS added a comment to T142566: I have a error that pops up and I was wondering if y’all could point me in the right direction on how to fix it..

Try this; Uninstall all Microsoft Visual C++ Redistributables and All DayZ from win10 > settings > Apps& Features, At this point you might as well uninstall graphics drivers, so install and run a program called DDU and it will uninstall all graphics drivers from your system, then Restart system, Install and run CCleaner> use easy clean setting and also Registry clean, Then Install latest graphics drivers for your card then restart again and install DayZ via steam, It should then install all that required of the C++ Redis while installing and see how you go. if you still have the same error it may not be graphics related, if you do just take a screenshot of the error message and post it here.

Jul 24 2019, 11:11 PM · DayZ
ICEMAN-FMCS added a comment to T142574: feature request: using mud on the face, clothing etc.

lol.. or when we can take a dump be able to use that and get shitfaced to attract flies for camouflage and look like a filthy zed... mud would be nice or even camo face paint (hoorah) would be sweeter.

Jul 24 2019, 1:58 AM · DayZ
ICEMAN-FMCS added a comment to T138862: Multiplayer mod management.

+1 ^^ We want to administer the server live whilst players do not need the admin tool set.. this needs to be made available.

Jul 24 2019, 1:53 AM · DayZ Modding, DayZ
ICEMAN-FMCS added a comment to T141639: Client cotains PBO which is not a part of server data.

+1 ^^ We want to administer the server live whilst players do not need the admin tool set.. this needs to be made available.

Jul 24 2019, 1:53 AM · DayZ Modding, DayZ

Jul 23 2019

ICEMAN-FMCS added a comment to T142566: I have a error that pops up and I was wondering if y’all could point me in the right direction on how to fix it..

Post it here it should be fine.

Jul 23 2019, 12:10 PM · DayZ
ICEMAN-FMCS added a comment to T142566: I have a error that pops up and I was wondering if y’all could point me in the right direction on how to fix it..

Do you have all Microsoft Visual C++ Redis installed?, if so uninstall them and uninstall the game and run a reg cleaning tool like Advanced system care or Ccleaner, restart then reinstall the game then it should install all needed versions of Redist to make it run. Also whats the error that you get popping up?

Jul 23 2019, 12:52 AM · DayZ
ICEMAN-FMCS added a comment to T137172: Random Stuttering, almost 3 Years Now!.

@MyBraiNs AMD GPU paired with AMD CPU I have never used, FYI AMD GPU always gave me issues, Ive been running a Nvidia GTX1080 with a 8350FX CPU and have no dramas for a few years now, I take it you have AMD control center running? Id start by either setting the graphics options to let the application decide or uninstall CCC and just run the driver for the GPU (may be hard to do so but worth a try), also make sure you CPU is running at full cores all the time as the game is CPU intensive not so much GPU intensive as other games are, any AMD overlay or OS overlays id also disable and just run steam overlay, Also turn off freesync on your monitor if you can as the game favors Gsync more Ive noticed. its all trial and error but at least your narrowing it down, I had a stutter with my mouse a while back now and it turned out to be a program that was running in the background eg, cloud, megasync etc.. once I turned them off or uninstalled them I was fine.

Jul 23 2019, 12:13 AM · DayZ

Jul 21 2019

ICEMAN-FMCS added a comment to T142498: GP5 GAS MASK BUG.

It being dragged about on the ground isnt normal but it does correct itself, Ive had it a few times now and it fixes itself up after taking it off and putting it on again, being able to spawn this item in separately indicates to me that its WIP for being able to remove and replace these filters on this mask. So id say atm its somewhat normal as this feature is still being worked on im guessing.

Jul 21 2019, 1:49 AM · DayZ

Jul 20 2019

ICEMAN-FMCS updated subscribers of T141391: Barbed wire cannot be deployed if ground texture covers it (level watchtower with ground slope) .

@Geez Also added video on this issue as well to help with description.

Jul 20 2019, 4:50 AM · DayZ
ICEMAN-FMCS added a comment to T141393: Barbed wire deployed on gate gives damage when gate is open where barbed wire would be when gate is closed..

@Geez Added video to help with description

Jul 20 2019, 4:49 AM · DayZ
ICEMAN-FMCS edited Steps To Reproduce on T141391: Barbed wire cannot be deployed if ground texture covers it (level watchtower with ground slope) .
Jul 20 2019, 4:42 AM · DayZ
ICEMAN-FMCS added a comment to T142498: GP5 GAS MASK BUG.

I think the filter will be removable soon so as to replace it when it get used/ruined.

Jul 20 2019, 3:42 AM · DayZ
ICEMAN-FMCS updated the task description for T141393: Barbed wire deployed on gate gives damage when gate is open where barbed wire would be when gate is closed..
Jul 20 2019, 3:22 AM · DayZ
ICEMAN-FMCS added a comment to T141393: Barbed wire deployed on gate gives damage when gate is open where barbed wire would be when gate is closed..

@Geez Yes I have confirmed its still present in EXP 1.04.152166 patch, Its quite nasty, I have updated description and reproduction method.

Jul 20 2019, 3:18 AM · DayZ

Jul 18 2019

ICEMAN-FMCS updated subscribers of T142452: Fences and Barbed wire.

@Geez Please merge this and any others like it with the very first ticket I submitted on this same issue back in June, T141393 Regards,

Jul 18 2019, 11:04 PM · DayZ

Jul 7 2019

ICEMAN-FMCS added a comment to T142065: Gunter can't drive up most slight slopes in 1st gear.

It also wont jump at speed over any burms/slopes,..it not like its a low lambo cmon?... try it at 100klm and see what happens, especially with a gun in your hands.. XD!

Jul 7 2019, 10:18 AM · DayZ
ICEMAN-FMCS added a comment to T142036: base building problems.

This happens (usually) when there is a collision in the are that will be built, I couldnt build upper frame on a watchtower because a small tree branch was in its path, another example is when building stairs they wouldnt build because there was a peice of paper on the ground where the stairs area is,... Devs we would much rather being able to build in more places on slopes etc, and very close to other items buildings, trees, rocks etc... please also look at tickets T141391 and T141393 these also need addressing.

Jul 7 2019, 10:14 AM · DayZ

Jul 1 2019

ICEMAN-FMCS changed Severity from severity:tweak to severity:minor on T141391: Barbed wire cannot be deployed if ground texture covers it (level watchtower with ground slope) .
Jul 1 2019, 9:53 AM · DayZ
ICEMAN-FMCS added a comment to T141391: Barbed wire cannot be deployed if ground texture covers it (level watchtower with ground slope) .

Upgrading severity.

Jul 1 2019, 9:53 AM · DayZ
ICEMAN-FMCS changed Severity from severity:tweak to severity:minor on T141393: Barbed wire deployed on gate gives damage when gate is open where barbed wire would be when gate is closed..
Jul 1 2019, 9:53 AM · DayZ
ICEMAN-FMCS added a comment to T141393: Barbed wire deployed on gate gives damage when gate is open where barbed wire would be when gate is closed..

Upgrading severity.

Jul 1 2019, 9:52 AM · DayZ

Jun 28 2019

ICEMAN-FMCS added a comment to T141632: (1.04151979) View Distance very low/bugged?.

Possibly how the weather is set on the servers, my servers have random weather etc, and clear days regularly so its possible its been set to be static then on some servers?

Jun 28 2019, 12:39 PM · DayZ
ICEMAN-FMCS added a comment to T141632: (1.04151979) View Distance very low/bugged?.

It could be just the weather on your particular day, Ive sniped people an easy 1100m away from the top of lopatino hill facing the top of NWAF north at the tower and see and hit targets,... also people dont render in any further away than 1100m.. unless you edit your settings to make view distance and render distance further away :-).

Jun 28 2019, 11:18 AM · DayZ

Jun 27 2019

ICEMAN-FMCS added a comment to T141513: Anti Server hopping measures.

Here is a possible solution.

Jun 27 2019, 11:21 AM · DayZ
ICEMAN-FMCS changed Category from category:general to category:gameplay on T141393: Barbed wire deployed on gate gives damage when gate is open where barbed wire would be when gate is closed..
Jun 27 2019, 6:18 AM · DayZ
ICEMAN-FMCS changed Category from category:general to category:gameplay on T141391: Barbed wire cannot be deployed if ground texture covers it (level watchtower with ground slope) .
Jun 27 2019, 6:18 AM · DayZ

Jun 24 2019

ICEMAN-FMCS updated the task description for T141391: Barbed wire cannot be deployed if ground texture covers it (level watchtower with ground slope) .
Jun 24 2019, 10:43 PM · DayZ
ICEMAN-FMCS updated the task description for T141393: Barbed wire deployed on gate gives damage when gate is open where barbed wire would be when gate is closed..
Jun 24 2019, 10:42 PM · DayZ
ICEMAN-FMCS edited Steps To Reproduce on T141393: Barbed wire deployed on gate gives damage when gate is open where barbed wire would be when gate is closed..
Jun 24 2019, 10:23 PM · DayZ
ICEMAN-FMCS updated the task description for T141391: Barbed wire cannot be deployed if ground texture covers it (level watchtower with ground slope) .
Jun 24 2019, 10:23 PM · DayZ
ICEMAN-FMCS created T141393: Barbed wire deployed on gate gives damage when gate is open where barbed wire would be when gate is closed..
Jun 24 2019, 10:22 PM · DayZ
ICEMAN-FMCS created T141391: Barbed wire cannot be deployed if ground texture covers it (level watchtower with ground slope) .
Jun 24 2019, 9:53 PM · DayZ
ICEMAN-FMCS added a comment to T141380: [DayZ Experimental] Drinking from well causes sickness unless using a container.

Could possibly be all wells?, I got sick from drinking directly from a well at Kamensk. On the exp branch before latest patch release. Took 2 charcoal tabs and 2 tetracycline and resolved it.

Jun 24 2019, 9:32 PM · DayZ