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DrPulp
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User Since
Mar 13 2013, 2:17 AM (398 w, 3 d)

Recent Activity

May 10 2016

DrPulp added a comment to T64304: the "empty" side is not present anymore.

it is still there...but it always worked like this(OFP, ARMA, ARMA2 and ARMA3):

place a player first...then you can put empty in the editor.

May 10 2016, 1:20 AM · Arma 3
DrPulp added a comment to T63877: Game Options will not be saved / Difficult Changes / Colors.

same with aiming deadzone...wokrs once and after a game restart it resets

May 10 2016, 1:03 AM · Arma 3
DrPulp added a comment to T63774: Unreal Explosions In ARMA 3.

thx DarkDruid for the update. I hope you will fine tune the exlosions later, that not every car explodes everytime.

May 10 2016, 12:57 AM · Arma 3
DrPulp added a comment to T63324: LMG prone position recoil and aim-climb.

I have shot an MG during my military time...it was like firing a laser gun when proned...not much recoil that lifts the barrel.
you can just aim that thing while shooting by looking at the tracer stream...and not caring much about recoil!

May 10 2016, 12:37 AM · Arma 3
DrPulp edited Steps To Reproduce on T63296: objects have no weight in water.
May 10 2016, 12:36 AM · Arma 3
DrPulp added a comment to T63295: Visual Glitch when swimming/standing in high water.

yeah...partially. The blue frame is not reportet in 678.

May 10 2016, 12:36 AM · Arma 3
DrPulp added a comment to T63295: Visual Glitch when swimming/standing in high water.

sorry the first image is wrong...the other 2 show the effect

May 10 2016, 12:36 AM · Arma 3
DrPulp edited Steps To Reproduce on T63295: Visual Glitch when swimming/standing in high water.
May 10 2016, 12:36 AM · Arma 3
DrPulp added a comment to T63282: Mines do not stay underwater in rough seas.

reported it here: http://feedback.arma3.com/view.php?id=4726
its the same in calm sea!

May 10 2016, 12:35 AM · Arma 3
DrPulp added a comment to T63211: Airconditioning in Offroad Car to low.

i have driven a Car in the Mediterranean during summer with a defekt AirCon (always full on). i need to wear a jacket inside the car, because it was way to cold! outside it was like 28-30°C

May 10 2016, 12:33 AM · Arma 3
DrPulp added a comment to T63211: Airconditioning in Offroad Car to low.

oh how friendly of you!
you realize i categorized it as minor? we are supposed to report things that are not realisitc/correct!

May 10 2016, 12:33 AM · Arma 3
DrPulp edited Steps To Reproduce on T63211: Airconditioning in Offroad Car to low.
May 10 2016, 12:33 AM · Arma 3
DrPulp added a comment to T63093: Module: Minefield (Naval Mines) not working.

added image

May 10 2016, 12:29 AM · Arma 3
DrPulp edited Steps To Reproduce on T63093: Module: Minefield (Naval Mines) not working.
May 10 2016, 12:29 AM · Arma 3
DrPulp added a comment to T62811: Zoom is a digital input, should be analog.

Can be closed, fixed in Dev Version

May 10 2016, 12:16 AM · Arma 3
DrPulp edited Steps To Reproduce on T62811: Zoom is a digital input, should be analog.
May 10 2016, 12:16 AM · Arma 3

May 9 2016

DrPulp added a comment to T61161: Boats in big waves not responding correctly.

It also seems that the Boats are to front heavy. normally a small boat with an engine at its back would not dip his nose that much down into the water after going over a wave

May 9 2016, 10:53 PM · Arma 3
DrPulp added a comment to T61140: Helicopters get destroyed when they go underwater.

i think he means the visuals!
It would be okay if the heli stops working...but underwater it suddenly looks like a burned out wreck.

May 9 2016, 10:52 PM · Arma 3
DrPulp added a comment to T59862: Takes too long to run out of air.

stoped the time...after one minute vision got really blurry and dark...at 2 minutes...you are dead.
think that is okay if you are a little trained/fear of drowning.

May 9 2016, 7:16 PM · Arma 3
DrPulp added a comment to T58829: Larger compass.

fixed in the Dev Version

May 9 2016, 4:03 PM · Arma 3