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May 10 2016

MrSmilingDeath added a comment to T96164: Good concept, poor execution, theres a lot that needs to change to make this game good.

Quite a few of the features you mentioned (i.e. crafting, basing, bigger map, etc.) have been mentioned as a goal in the devs' development blogs. They are goals that Bohemia is planning on implementing, it'll just take time. For now, they're just working on getting the world built. In retrospect, Chernarus is a pretty big place already.

May 10 2016, 8:54 PM · DayZ
MrSmilingDeath added a comment to T96143: No progress on game development.

Hey you forgot step 8 in your reproduction list: Profit?

May 10 2016, 8:54 PM · DayZ
MrSmilingDeath edited Steps To Reproduce on T96142: My monitor...crashes??.
May 10 2016, 8:54 PM · DayZ
MrSmilingDeath added a comment to T96140: Unable to paint Firefighter Axe.

I read the update logs and it seems that the ability to do this isn't a stable update yet, but an experimental.

May 10 2016, 8:54 PM · DayZ
MrSmilingDeath added a comment to T96139: Chamering Amphibia with 1 rnd takes 10 rnds from ammo pile..

Wait, did they put the Amphibia in the game already?

May 10 2016, 8:54 PM · DayZ
MrSmilingDeath added a comment to T96127: SKS doesn't allow full reload after paint.

The Mosin used to have this issue, too. I'm pretty sure it'll get fixed soon.

May 10 2016, 8:53 PM · DayZ
MrSmilingDeath added a comment to T95690: "Logging in gonna play some Day- OH MY GOD WHAT IS THAT GOD AWFUL SOUND?!".

Happens to me all the time.

May 10 2016, 8:39 PM · DayZ
MrSmilingDeath added a comment to T88199: SERVER HOPPERS [Feedback].

My issue with it is that the game gives me the 260 sec respawn after I get lagged out of a server :( Not very cool.

May 10 2016, 4:11 PM · DayZ