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May 9 2016

Keksi edited Steps To Reproduce on T60386: One player's sounds disappearing to others in MP.
May 9 2016, 9:42 PM · Arma 3
Keksi added a comment to T60377: Wheels squeak on dirt and grass underground.

And sometimes they squeak even when going very slowly, or accelerating/braking even the tiniest bit, especially on dirtroads. Makes the cars sound horrible.

May 9 2016, 9:42 PM · Arma 3
Keksi added a comment to T60369: Aircraft not Affected by Wind.

ACE2 had wind ballistics and wind-meters. Would be great to have it here. I'm sure it will be modded in sooner or later.

May 9 2016, 9:41 PM · Arma 3
Keksi added a comment to T60153: shoot out of vehicle.

There were mods for ArmA2 that allowed this, for example shooting from the side-sitting-platform of a LB.

May 9 2016, 9:29 PM · Arma 3
Keksi added a comment to T60025: No female soldiers models available.

How is this high priority?

May 9 2016, 7:25 PM · Arma 3
Keksi edited Steps To Reproduce on T59668: Zeroing bug on vehicle Grenade Machine Gun.
May 9 2016, 7:08 PM · Arma 3
Keksi edited Steps To Reproduce on T59440: Grenade thrown way too fast.
May 9 2016, 6:55 PM · Arma 3
Keksi added a comment to T59417: Secondary screen going black..

@SergeantTeddy
doesn't work for me. Still stays black (which is a rather big issue for me).

May 9 2016, 6:54 PM · Arma 3
Keksi added a comment to T59417: Secondary screen going black..

@Nyedo

I have xchat, mumble, steamfriends, itunes etc. on my other screen, and it still goes black. None of those are fullscreen though.

May 9 2016, 6:54 PM · Arma 3
Keksi edited Steps To Reproduce on T59417: Secondary screen going black..
May 9 2016, 6:54 PM · Arma 3
Keksi added a comment to T59413: Lighthouse light-effect bugging..

Sorry, hard to take a screenshot of it, I'm afraid.

May 9 2016, 6:54 PM · Arma 3
Keksi edited Steps To Reproduce on T59413: Lighthouse light-effect bugging..
May 9 2016, 6:54 PM · Arma 3
Keksi edited Steps To Reproduce on T59411: Bugging shadow with wetsuit/diversuit on ground..
May 9 2016, 6:54 PM · Arma 3
Keksi edited Steps To Reproduce on T59409: No effect-sounds as spectator-bird..
May 9 2016, 6:54 PM · Arma 3
Keksi added a comment to T59408: Too much recoil on LMG's..

@Kid18120
@Cpt.EvilDutch

You miss the point. I'm pretty sure that the amount of recoil there is atm with LMG's from proneposition is UNREALISTIC, which swings away from the point of this game. Also, I don't see the logic in assault-rifles having way way less recoil than a LMG from prone.

I don't have a problem with the recoil itself, just the fact that this thing is not realistic nor logical.

May 9 2016, 6:54 PM · Arma 3
Keksi added a comment to T59408: Too much recoil on LMG's..

My point here is that there is way more recoil when compared to ArmA2.

May 9 2016, 6:54 PM · Arma 3
Keksi edited Steps To Reproduce on T59408: Too much recoil on LMG's..
May 9 2016, 6:54 PM · Arma 3
Keksi added a comment to T59405: Crosshair & deathmessages on Expert/Veteran.

@Reiber

A issue as simple as this shouldn't have to be modded away. There should be no crosshairs/killmessages by default on expert.

May 9 2016, 6:54 PM · Arma 3
Keksi edited Steps To Reproduce on T59405: Crosshair & deathmessages on Expert/Veteran.
May 9 2016, 6:54 PM · Arma 3
Keksi added a comment to T58799: Deploying a weapon / proper use of bipods.

ACE2 has the feature, and its great. Also the bipods are useless at the moment, it seems.

May 9 2016, 3:33 PM · Arma 3