The larger issue is that there is no multiplayer except for a handful of small coops. Relying on content from the community (which are often times, buggy, broken, no longer compatible, unsupported and / or works in progress) leaves multiplayer aspect of A3 empty and dying.
The current crop of gametypes and missions are largely revisions to A2 missions.
Additionally the server browser is broken and reports inaccurate numbers of servers, types and players.
Top quality MP missions and gametypes should have been on the drawing board months if not years ago and should be officially coded, tested, and maintained over the life of the game. Yes this takes time, money and resources but if A3 is a game and not just a game engine then you actually need to provide some large scale multiplayer, p vs p, content here.