I too have the same issue. With over 150GB of add-ons, the time to process my mods is quite significant. My suggestion is similar to Jastreb's, maybe even the same, just said in a different way. I suggest defaulting to vanilla/no mods (checking) and allow the user to do so only if they are going to use mods. I create missions without mods and am forced to use a second PC that has no mods installed to speed up this process.
Jun 28 2016
May 10 2016
Quite sad that a year on and it's still considered "New"
Just a few thoughts,
A. maybe make camo nets NOT assigned to a faction, just camo net 0,1,2.
B. ban members from the feedback tracker if they dont abide by certain behaviour criteria....we could only wish.
I accidentally landed short and struck the runways lights (apparently they're indestructable) killed me, stopped the plane instantly and it received no damage. No damage after being extricated from the landing lights with armoured vehicle either.
JTCOIC Sims did a great anim pack for VBS2. Hopefully this vid will help sway the naysayers. Simulation and immersion go hand in hand. Any soldier/sailor/airman can tell you that a large portion of their time is spent " Coking and Joking" (drinking sodas and screwing around). Arma as a "Mil sim" and now as a "sandbox" has always served its player base well when it allows us to do "anything".
Thats how chain of command works. If you are a subordinate, you follow your squad leader's commands.