^Well, that one is more about zombie sounds but so I thought that one referring to reloading and emptying noises might be important too. My bad if this is superfluous.
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May 10 2016
Thanks TheCreativeMan. This seems to indicate that it is not because the weapon was ruined by a player being shot. Perhaps it spawned in ruined condition, but, nevertheless, I still think that this is a bug.
I get this same issue and I really hope that the DayZ team work to make DayZ utilize more of my computer. I get similar fps at very high settings as I do at low/disabled simply because gpu utilization goes down.
I've also got a 4670k and utilization never goes above 60%! This makes sense given how Greenfist said that the game only uses two cores but that seems unacceptable in modern gaming. Please fix this devs!
System:
i5-4670k @ 4.5ghz
Gtx760
16GB 2400mhz RAM
Samsung 840 SSD
Nice... I guess you got really lucky then! In any case, your comment that "the game isn't finished" seems rather silly; the whole point of feedback is to tell the devs specifically WHAT isn't finished yet...
^Awesome! This evidence seems conclusive then; the guns are not necessarily ruined. Thanks for this!
What happened to all of the comments from guests? Now it looks like I'm talking to myself up above! :(
Guest - yeah, it hasn't been added to the game yet. Without it, I suppose it's impossible to say that this is a glitch because the guns could just be ruined but it has happened frequently enough to me, and the others who have posted here, that it would seem not. In any case, yes, everyone else has the same issue as you.
Thanks TheCreativeMan. This seems to indicate that it is not because the weapon was ruined by a player being shot. Perhaps it spawned in ruined condition, but, nevertheless, I still think that this is a bug.
One major reason that this occurs is because GPU utilization plummets in cities! Devs take note please!