Really in any multiplayer server? I only have the issue with the wasteland servers, where I get around 25 fps. But when I join a server with the originally game mods its fine, could been better but fine. 35-45 fps approx.
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May 10 2016
If the oculus rift could be implemented in arma 3, that would be so awesome. The arma engine actually can support this already. If you could look around with the oculus rift as if you hold down the alt key to look around, you can control the weapon with the mouse but at the same time move your head around with the oculus rift! Come on BI that would be so cool!!!
May 9 2016
Would probably make balancing issues.. I think the vehicles are OP enough as it is. They are really well armored..
I hope the developers hear us on this. This is needed badly!!!
Affirmative. The auto run appears for me when he the weapon is holstered, standing and in the second stance. When he holding the weapon with the right arm only and freely moving the other. In some cases with that running stance the auto run can bug. A way to fix this is to do an action, like you said, or enter a vehicle etc..
It's the same as in ARMA 2, but instead there was a black screen that says loading or something.. Not an issue.. :P
I think recoil is fine as it is, it makes it a balance to the high damage.
Really in any multiplayer server? I only have the issue with the wasteland servers, where I get around 25 fps. But when I join a server with the originally game mods its fine, could been better but fine. 35-45 fps approx.