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Mon, Nov 4

Kill3rCat created T186128: "Take" Eventhandler does not fire for corpses when objects taken from linked SimulatedWeaponHolder (and vice versa).
Mon, Nov 4, 2:03 PM · Arma 3
Kill3rCat created T186127: "Take" Eventhandler does not fire when items are moved to non-weapon slots from container.
Mon, Nov 4, 1:50 PM · Arma 3

May 10 2016

Kill3rCat added a comment to T100443: Stuck on permanent Please wait message when spawn timer reaches zero.

Ah, interesting, thanks! I do believe that one of my friends did on one occasion state that my body was present in-game while I was still on 'Please wait...'.

This was when a server had crashed, my friends had joined a different server. A friend had just come back from having his lunch, loaded into the server and said I was stood there, loaded in while I was stuck on 'Please wait...'.

This concerned me as I could potentially be brutally murdered while losing hair over a loading screen.

May 10 2016, 11:20 PM · DayZ
Kill3rCat edited Steps To Reproduce on T100443: Stuck on permanent Please wait message when spawn timer reaches zero.
May 10 2016, 11:20 PM · DayZ
Kill3rCat edited Steps To Reproduce on T89391: Unable to chamber a single round for FNX45.
May 10 2016, 4:56 PM · DayZ
Kill3rCat added a comment to T75440: SetTaskState Module not working correctly in MP.

This is SO not fixed...

May 10 2016, 7:36 AM · Arma 3