Having the same issue.
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Oct 7 2023
Jan 19 2023
Please disregard. It works as intended on official 1.20 experimental server.
May 10 2016
In DayZ mod for Arma2 my GPU is utilized 99%, in DayZ Standalone it's utilized 55% max. That could be the problem!
Same problem here: (20-25fps in woods, 10-15fps in towns), where as with the same settings my DayZ Arma2 mod (60-80fps in woods, 25-35fps in towns) runs superb. My specs:
AMD FX-8350 @4.5GHz, Transcend aXeRAM 8GB @2.33GHz, Gigabyte Radeon HD 7950 Boost @1.0/1.45GHz, Gigabyte GA-990FXA-UD5, Samsung SSD 830 Series 128GB, WD Red 2TB
Playing at a 1680x1050 resolution
I went through all the usual optimizations: disabling postprocessing, editing cfg files (max frames ahead, draw distance...)
No matter what changes I made (ingame or editing cfg files) performance stays the same.
I'm also uploading dxdiag log
I have the same problem on a much more powerful desktop machine. I get (20-25fps in woods, 10-15fps in towns), where as with the same settings my DayZ Arma2 mod (60-80fps in woods, 25-35fps in towns) runs superb. My specs:
AMD FX-8350 @4.5GHz, Transcend aXeRAM 8GB @2.33GHz, Gigabyte Radeon HD 7950 Boost @1.0/1.45GHz, Gigabyte GA-990FXA-UD5, Samsung SSD 830 Series 128GB, WD Red 2TB
Playing at a 1680x1050 resolution
I went through all the usual optimizations: disabling postprocessing, editing cfg files (max frames ahead, draw distance...)
If needed I can provide extra info.