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May 10 2016

martinhjerpe edited Steps To Reproduce on T91518: Favorite servers changes automatically.
May 10 2016, 6:09 PM · DayZ
martinhjerpe added a comment to T91452: People are thirsty and/or starve way too easily.

No, watch this: http://www.youtube.com/watch?v=GwNgTnj9hBE
You can drink and eat alot more after the messages are gone, you can store alot of energy and go without water or food for a pretty long time.

May 10 2016, 6:07 PM · DayZ
martinhjerpe added a comment to T91451: Hearing sounds where there shouldnt be any of that type..

Ye, they get stuck in a loop and play over and over again

May 10 2016, 6:06 PM · DayZ
martinhjerpe added a comment to T91448: 60 bullet stacks of M4 ammunition.

Awesome? it's very inconsistent.

May 10 2016, 6:06 PM · DayZ
martinhjerpe added a comment to T86889: Putting items in quick bar and then dropping them from inventory leaves them in quickbar.

I consider this a feature and I would like it to stay, it's very useful.

May 10 2016, 3:07 PM · DayZ
martinhjerpe added a comment to T86719: Flashlights goes through wall [PRIMARY REPORT].

It's a problem with the engine, I don't think they can fix this, maybe if Arma 4 ever happens, but I strongly doubt it.

May 10 2016, 2:35 PM · DayZ
martinhjerpe added a comment to T65016: Scout choppers have horrible vision, and machine guns are worthless.

I can hit people without too much trouble, you just need some practice

May 10 2016, 1:44 AM · Arma 3
martinhjerpe edited Steps To Reproduce on T64874: Create Task module and player death.
May 10 2016, 1:40 AM · Arma 3
martinhjerpe added a comment to T64034: Intel Modules Do Not Work Properly.

Task destination works if you synchronize it to the same trigger as the create task module, otherwise it sets the destination of a task that doesn't yet exist.

May 10 2016, 1:11 AM · Arma 3
martinhjerpe edited Steps To Reproduce on T63846: Damage Character/Vehicle object modules do not sync.
May 10 2016, 1:00 AM · Arma 3