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May 10 2016

grip_inc added a comment to T96909: Reloading Sporter Rifle with no space in inventory will make you lose the magazine.

Another bug is to have a 30/30 sporter magazine attached to the gun, have a 10/10 magazine in inventory and to room left. Reload with the 10/10 magazine. As no room in inventory is available, the 30/30 magazine disapear. (Checked on the ground, it wasn't there thought I may missed it)

May 10 2016, 9:21 PM · DayZ
grip_inc added a comment to T96791: 1 hit from zombie and got insta killed.

Was prone, every status was super green + healthy, got insta killed by zombie at first or second hit.

Please note that I did received lot of damages long time ago with this character.

May 10 2016, 9:16 PM · DayZ
grip_inc added a comment to T96278: PU scope glitched on Mosin when transferred from another player.

Same issue when looting mosin with already attached pu scope. Removed pu scope, iron sight was ok. Put pu scope back on mosin, same glitch again. Log out and log in fix it.

May 10 2016, 8:58 PM · DayZ
grip_inc edited Steps To Reproduce on T95787: Z-ordering issue involving zombie and train rail.
May 10 2016, 8:43 PM · DayZ
grip_inc edited Steps To Reproduce on T95148: Was able to see my environnement as i was unconcious.
May 10 2016, 8:20 PM · DayZ
grip_inc edited Steps To Reproduce on T95146: You are unconcious screen forever (same as bug #196).
May 10 2016, 8:20 PM · DayZ
grip_inc added a comment to T94734: Bigs fps drops, Extreme lag, Game Crash (After 0.34.115106 Update).

I confirm that for me, opening canned beans that had bad texture do the trick.

May 10 2016, 8:06 PM · DayZ
grip_inc added a comment to T94734: Bigs fps drops, Extreme lag, Game Crash (After 0.34.115106 Update).

Played alone for 2h, everything was ok. Started playing on hardcore hive with my friend, and after 10mn started him and me to lag increasingly. Disconnect then reconnect had no effect.

May 10 2016, 8:05 PM · DayZ
grip_inc added a comment to T94616: Item drop vicinity reappearance delay.

The item is instantly available but at its former position. It takes some time to update its position toward to the player.

May 10 2016, 8:00 PM · DayZ
grip_inc added a comment to T94602: Dead bodies disappears when killed withing 30 seconds.

Not sure that the player i killed was disconnecting, but i shot him in the head through a window. Waited approx. 30 sec then checked inside the house. No body there.

By the way,
<quote>
"If the engine is not powerful enough to handle dead bodies longer than 10 minutes, it's not the right engine."
</quote>
is silly, inacurate (you mean longer than 30 sec?) and useless.

May 10 2016, 7:59 PM · DayZ
grip_inc added a comment to T94573: [BUG] Apparent Immortality with permenant "Healing," "Stuffed" and "Energized" buffs.

Had "stuffed" status for an hour, while during this hour the "hydrated" status disapeared. ("stuffed" status didn't disapear i just disconnected by the way)

May 10 2016, 7:58 PM · DayZ
grip_inc added a comment to T94233: Bad loot spawn random algorithm.

Still same issue as in version .42

No update here, just another way i noticed the issue:
One can loot an entire village without finding any, for example, can opener, then in one building, find 2 of it.

May 10 2016, 7:46 PM · DayZ
grip_inc set Category to category:general on T94233: Bad loot spawn random algorithm.
May 10 2016, 7:46 PM · DayZ
grip_inc edited Steps To Reproduce on T94015: Combat knife doesn't open cans.
May 10 2016, 7:39 PM · DayZ