Yesterday I killed player who was hidden in a bush. I think he was already disconnected (30 seconds delay since 0.33 patch).
In this 30 seconds I killed him. I wanted to steal his weapons but he disappeared within the 30 seconds!
Other case:
today I killed a player. I killed him with a distance of 300 or 400 meters. I wanted to go to his dead body to take his weapons etc. but he disappeared within 30 seconds!
If there is someone who dissconnect and within the next 30 seconds he got killed, the dead body should stay there where he is for 10 minutes.
If the engine is not powerful enough to handle dead bodies longer than 10 minutes, it's not the right engine.