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Sep 12 2019

gammeloni added a comment to T144485: Everyone complains - knife hiding sound.

Sounds like the same issue as T143745 - should be merged

Sep 12 2019, 5:17 PM · DayZ

Aug 31 2019

gammeloni created T144238: Server crash after player crashing with 0xC0000005 - status_access_violation tries to rejoin the server.
Aug 31 2019, 3:52 PM · DayZ
gammeloni added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

T143100 seems to be another duplicate of this issue.

Aug 31 2019, 3:40 PM · DayZ

May 16 2019

gammeloni added a comment to T139424: Gates - invisible wall.

Update on what I wrote:

May 16 2019, 11:04 PM · DayZ
gammeloni added a comment to T139424: Gates - invisible wall.

Can confirm this on our server too. We actually got the gates to work because the gates had camo nets on them. Removing and re-adding them to the fence seems to sort of reset the gate and then it'll work as intended. So I guess you always have to put something in the "inventory" of the gate to reset its behavior. This resets every time after server restart and you have to repeat the process. Couldn't test if every single player has to do it or if it's enough for one player to do it.

May 16 2019, 12:11 AM · DayZ

Nov 27 2017

gammeloni created T127215: Unusual log entries about "joining a mission".
Nov 27 2017, 11:13 PM · DayZ

Jun 11 2017

gammeloni added a comment to T123592: 0.61 stable - Collection of car problems.

Cars seem to not disappear again, even when there is nothing in the inventory (0.62 stable), can anyone else confirm that? I tried shooting up a car, but it was still there the next day with 0 attachments and nothing in the inventory.

Jun 11 2017, 9:08 PM · DayZ

Jun 9 2017

gammeloni added a comment to T125403: Tanning Pelts.

Also happening on stable servers (0.62 now). Deer pelt, lime and other things in barrel. Watched it disappear (lime & pelt only, rest stayed in barrel) in front of me. Relogged to see if it was only a visual glitch but unfortunately both items were gone for good.

Jun 9 2017, 10:15 AM · DayZ

Apr 15 2017

gammeloni added a comment to T123698: Vehicles glitched under map reappear when another vehicle drives by.

Hi there

Apr 15 2017, 1:28 AM · DayZ

Mar 27 2017

gammeloni created T124062: Possible floor glitch in Cherno.
Mar 27 2017, 12:49 AM · DayZ

Mar 18 2017

gammeloni added a comment to T123698: Vehicles glitched under map reappear when another vehicle drives by.

I tried it on experimental DayZ DE-01 went up that exact hill a couple of times and crashed my way down the hill ;) the doors, headlight, etc were all broken but I didn't glitch under the map. *fingers crossed*

Mar 18 2017, 12:36 AM · DayZ

Mar 16 2017

gammeloni added a comment to T123698: Vehicles glitched under map reappear when another vehicle drives by.

Sorry for the late reply. As to my knowledge the truck was with crashing into a tree at high speed and even flipped ;) he basically slid down a very steep hill.

Mar 16 2017, 8:29 PM · DayZ

Mar 10 2017

gammeloni edited Additional Information on T123698: Vehicles glitched under map reappear when another vehicle drives by.
Mar 10 2017, 6:45 PM · DayZ
gammeloni edited Additional Information on T123698: Vehicles glitched under map reappear when another vehicle drives by.
Mar 10 2017, 6:41 PM · DayZ
gammeloni created T123698: Vehicles glitched under map reappear when another vehicle drives by.
Mar 10 2017, 6:38 PM · DayZ

Mar 8 2017

gammeloni added a comment to T123592: 0.61 stable - Collection of car problems.

The only problem there is with that is that trucks don't show as ruined and can actually still be entered even if they're ruined. I haven't tested it myself, but the other admin did on our server. After restart they still disappeared but it's hard to tell when they're actually ruined :/

Mar 8 2017, 7:22 PM · DayZ
gammeloni added a comment to T123592: 0.61 stable - Collection of car problems.

Bingo. Cheers, that did it. You really need to remove everything, including doors, bonnets, hoods, etc for it to despawn properly. Thanks IMT.

Mar 8 2017, 12:00 AM · DayZ

Mar 6 2017

gammeloni added a comment to T123592: 0.61 stable - Collection of car problems.

before shooting car

Mar 6 2017, 1:39 AM · DayZ

Mar 5 2017

gammeloni added a comment to T123592: 0.61 stable - Collection of car problems.

Seems to be true for some servers, as we experienced the same as the original poster. We have a private hive master and the crashed truck I mentioned in my merged ticket has not respawned yet - even after a couple of restarts, same for two sedans that are just there, crashed and immobile.

Mar 5 2017, 2:17 PM · DayZ

Mar 4 2017

gammeloni merged T123594: Ruined cars not despawning into T123592: 0.61 stable - Collection of car problems.
Mar 4 2017, 5:01 PM · DayZ
gammeloni merged task T123594: Ruined cars not despawning into T123592: 0.61 stable - Collection of car problems.
Mar 4 2017, 5:01 PM · DayZ
gammeloni added a comment to T123594: Ruined cars not despawning.

Sorry for the troubles, just realized that this is already contained in a big report: T123592

Mar 4 2017, 5:00 PM · DayZ
gammeloni created T123594: Ruined cars not despawning.
Mar 4 2017, 4:57 PM · DayZ

May 10 2016

gammeloni edited Steps To Reproduce on T100882: Two characters stuck in regular (experimental and stable).
May 10 2016, 11:35 PM · DayZ