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May 11 2016

Bohemia added a project to T116624: Crash - Construction vehicle/ test - Last Steam Version: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116622: Crash when disconnecting from probes and small landers in campaign: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116623: Crash on launch: ERROR: Out of video memory! Please close other open applications: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Citizen_Watanabe edited Steps To Reproduce on T116622: Crash when disconnecting from probes and small landers in campaign.
May 11 2016, 2:30 PM · Take On Mars
jhendrake edited Steps To Reproduce on T116623: Crash on launch: ERROR: Out of video memory! Please close other open applications.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116621: TKOM_Loader: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Citizen_Watanabe edited Steps To Reproduce on T116621: TKOM_Loader.
May 11 2016, 2:30 PM · Take On Mars
firephoenox edited Steps To Reproduce on T116620: MP save crash when second player joins server.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116620: MP save crash when second player joins server: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Cripion101 added a comment to T116618: Crash after loading a savegame (SP Prototype (Lyot)).

This occurs on Windows 8 64-bit as well, in both the test version and the current steam version.

May 11 2016, 2:30 PM · Take On Mars
Data35000 edited Steps To Reproduce on T116619: Rover Bug.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116619: Rover Bug: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
DHLF added a comment to T116618: Crash after loading a savegame (SP Prototype (Lyot)).

The update (4 may 2015) killed this bug.
Previous save files for the above mentioned scenario are loading without problems
Thanks a lot, developers!!

May 11 2016, 2:30 PM · Take On Mars
Bohemia updated subscribers of T116617: Crash when moving inventory items to "the ground".
May 11 2016, 2:30 PM · Take On Mars
SyberSmoke added a comment to T116616: make a way to disintegrate unwanted printed objects.

I agree, I would be a good thing to be able to recover the resources (when we start needing resources) for printed objects. It would be a waste of time to not be able to re-purpose those base materials.

May 11 2016, 2:30 PM · Take On Mars
DHLF edited Steps To Reproduce on T116618: Crash after loading a savegame (SP Prototype (Lyot)).
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116617: Crash when moving inventory items to "the ground": Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
DHLF edited Steps To Reproduce on T116617: Crash when moving inventory items to "the ground".
May 11 2016, 2:30 PM · Take On Mars
Donziboy2 added a comment to T116617: Crash when moving inventory items to "the ground".

I am pretty much able to 100% crash on my current save if I try and drop anything out of my inventory or from a crate. Very annoying.

Edit....
Im on the Test build btw.
Been playing more and was able to locate all 3 supply drops and set everything up at the crash site. It seems that if we don't fill our inventories we wont get crashes. I will keep playing around and see.

---------------------------------------------

Log D:\Steam\userdata\32161825\244030\local\crash.log started at 14.12. 19:40:21

------------------------------------

STEPHEN-PC, 14.12 2014 19:40:21
Unhandled exception

Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 64 at 64

SymGetSymFromAddr:126, addr:0x00000064
SymGetSymFromAddr:126, addr:0x00000064

(Press Retry to debug the application - JIT must be enabled)

Runtime mode

Log D:\Steam\userdata\32161825\244030\local\crash.log started at 16.12. 22:09:40

------------------------------------

STEPHEN-PC, 16.12 2014 22:09:40
Unhandled exception

Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 100ea93d at 15f8f88c
Script callstack:
Class: 'Group_BuildingBlock'
Function: 'ClearGroup'
Stack trace:
scripts/Entities/Group_BuildingBlockFuncs.h:21
scripts/Entities/Group_BuildingBlock.h:134
scripts/Entities/Group_BuildingBlock.h:156
scripts/ScenarioEditor/Scn_Clear.h:149
scripts/Campaign/Rover_Campaign.h:1113
scripts/Campaign/Rover_Campaign.h:1520
scripts/Campaign/Rover_Campaign.h:3403
scripts/Gui/VehicleSetupMenu.h:1367

[enf::ScriptContext::Run]: ??? addr:0x100ea93d
[enf::ScriptContext::Run]: ??? addr:0x100ea93d

(Press Retry to debug the application - JIT must be enabled)

Runtime mode

Log D:\Steam\userdata\32161825\244030\local\crash.log started at 20.03. 18:06:33

------------------------------------

STEPHEN-PC, 20.03 2015 18:06:32
Unhandled exception

Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 10002610 at c8fb0ab

[enf::Variable::GetVType]: ??? addr:0x10002610
[enf::Variable::GetVType]: ??? addr:0x10002610

(Press Retry to debug the application - JIT must be enabled)

Runtime mode

Log D:\Steam\userdata\32161825\244030\local\crash.log started at 01.05. 21:14:21

------------------------------------

STEPHEN-PC, 01.05 2015 21:14:21
NULL pointer to instance
Class: 'CharacterController_OnSim'
Function: 'CreateItemWidgetForSlotWidget'
Stack trace:
scripts/entities/controllers/takemetomars/character/modules_onpfrm/def_Inventory.h:689
scripts/entities/controllers/takemetomars/character/modules_onpfrm/def_Inventory.h:1356
scripts/entities/controllers/takemetomars/character/modules_onpfrm/Inventory.h:376
scripts/Entities/Controllers/TakeMeToMars/Character/Script_Main.h:169
scripts/Entities/VehicleController.h:24
scripts/Entities/VehicleHandler.h:2745
scripts/CCGame.c:702

Runtime mode

------------------------------------

STEPHEN-PC, 01.05 2015 21:14:33
Unhandled exception

Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 102be604 at 0
Script callstack:
Class: 'Vehicle_Handler'
Entity name:''

Function: 'RadialMenuSetAction'
Stack trace:
scripts/Entities/VehicleHandler.h:618
scripts/Entities/VehicleHandler.h:701
scripts/Entities/VehicleHandler.h:1118
scripts/Entities/VehicleHandlerFuncs.h:1008
Function CreateItemWidgetForSlotWidget, No debug info
Function RefreshWidgetItemsHeld, No debug info
Function Inventory_OnFrm, No debug info
Function Controller_OnFrm, No debug info
scripts/Entities/VehicleController.h:24
scripts/Entities/VehicleHandler.h:2745
scripts/CCGame.c:702

[enf::BaseWorld::AddThread]: ??? addr:0x102be604
[enf::BaseWorld::AddThread]: ??? addr:0x102be604

(Press Retry to debug the application - JIT must be enabled)

Runtime mode

Log D:\Steam\userdata\32161825\244030\local\crash.log started at 01.05. 21:54:04

------------------------------------

STEPHEN-PC, 01.05 2015 21:54:04
NULL pointer to instance
Class: 'CharacterController_OnSim'
Function: 'CreateItemWidgetForSlotWidget'
Stack trace:
scripts/entities/controllers/takemetomars/character/modules_onpfrm/def_Inventory.h:689
scripts/entities/controllers/takemetomars/character/modules_onpfrm/def_Inventory.h:1356
scripts/entities/controllers/takemetomars/character/modules_onpfrm/Inventory.h:376
scripts/Entities/Controllers/TakeMeToMars/Character/Script_Main.h:169
scripts/Entities/VehicleController.h:24
scripts/Entities/VehicleHandler.h:2745
scripts/CCGame.c:702

Runtime mode

------------------------------------

STEPHEN-PC, 01.05 2015 21:54:23
Unhandled exception

Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 102be604 at 0
Script callstack:
Class: 'Vehicle_Handler'
Entity name:''

Function: 'RadialMenuSetAction'
Stack trace:
scripts/Entities/VehicleHandler.h:618
scripts/Entities/VehicleHandler.h:701
scripts/Entities/VehicleHandler.h:1118
scripts/Entities/VehicleHandlerFuncs.h:1008
Function CreateItemWidgetForSlotWidget, No debug info
Function RefreshWidgetItemsHeld, No debug info
Function Inventory_OnFrm, No debug info
Function Controller_OnFrm, No debug info
scripts/Entities/VehicleController.h:24
scripts/Entities/VehicleHandler.h:2745
scripts/CCGame.c:702

[enf::BaseWorld::AddThread]: ??? addr:0x102be604
[enf::BaseWorld::AddThread]: ??? addr:0x102be604

(Press Retry to debug the application - JIT must be enabled)

Runtime mode

Log D:\Steam\userdata\32161825\244030\local\crash.log started at 01.05. 22:02:32

------------------------------------

STEPHEN-PC, 01.05 2015 22:02:32
NULL pointer to instance
Class: 'Object_InventoryItem'
Entity name:''

Function: 'EOnFrame'
Stack trace:
scripts/Entities/Object_InventoryItem.h:419
scripts/CCGame.c:702

Runtime mode

------------------------------------

STEPHEN-PC, 01.05 2015 22:02:50
Unhandled exception

Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 102be604 at 0
Script callstack:
Class: 'Vehicle_Handler'
Entity name:''

Function: 'RadialMenuSetAction'
Stack trace:
scripts/Entities/VehicleHandler.h:618
scripts/Entities/VehicleHandler.h:701
scripts/Entities/VehicleHandler.h:1118
scripts/Entities/VehicleHandlerFuncs.h:1008
scripts/Entities/Object_InventoryItem.h:419
scripts/CCGame.c:702

[enf::BaseWorld::AddThread]: ??? addr:0x102be604
[enf::BaseWorld::AddThread]: ??? addr:0x102be604

(Press Retry to debug the application - JIT must be enabled)

Runtime mode

May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116618: Crash after loading a savegame (SP Prototype (Lyot)): Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116616: make a way to disintegrate unwanted printed objects: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
kostik4u set Category to category:suggestions on T116616: make a way to disintegrate unwanted printed objects.
May 11 2016, 2:30 PM · Take On Mars
NicShadow set Category to category:suggestions on T116615: Mobile Lab Crane / Forklift.
May 11 2016, 2:30 PM · Take On Mars
reutefleut added a comment to T116614: Crash (out of memory error).

Same bug Win7 64bit Ultimate:

HERIN, 12.05 2015 01:55:27
Assertion failed

Program: ...)\Steam\steamapps\common\Take On Mars\TKOM.exe
File: C:\EnforceNG\Enforce SDK2.1\engine\src\Render\enf_rendmain.cpp
Line: 6623

Reason: Critical error:
Out of memory when requesting 22369648 at C:\EnforceNG\Enforce SDK2.1\engine\src\Render\enf_texture.cpp(1385)

[enf::_ShowError]: ??? addr:0x1011e992
[enf::_ShowError]: ??? addr:0x1011e992

(Press Retry to debug the application - JIT must be enabled)

Runtime mode
CLI params: nosplash

EDIT: added timestamps when crashed on this error:

HERIN, 11.05 2015 22:56:05
HERIN, 11.05 2015 22:56:37
HERIN, 11.05 2015 23:18:59
HERIN, 12.05 2015 00:34:33
HERIN, 12.05 2015 00:53:29
HERIN, 12.05 2015 01:19:59
HERIN, 12.05 2015 01:28:26

Special case access violation:

HERIN, 12.05 2015 01:26:19
Unhandled exception

Program: ...)\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 0 at 0

SymGetSymFromAddr:126, addr:0x00000000
SymGetSymFromAddr:126, addr:0x00000000

(Press Retry to debug the application - JIT must be enabled)

Runtime mode
CLI params: nosplash

After each crash was handled by OS, I started again.

May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116615: Mobile Lab Crane / Forklift: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116614: Crash (out of memory error): Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
DHLF edited Steps To Reproduce on T116614: Crash (out of memory error).
May 11 2016, 2:29 PM · Take On Mars
DHLF added a comment to T116613: North - polar cap, connecting varios building elements, randomly crashes.

Sadly buildings of a size of 5x5 are not possible to build yet due to overflow of something. Try to build 4x5 maximum. Also using large tiles(2x2) instead of 4 single tiles may be helpful.
Those 5x5 means putting 5 base platforms on the ground.

May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116613: North - polar cap, connecting varios building elements, randomly crashes: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
kostik4u set Category to category:bugs on T116613: North - polar cap, connecting varios building elements, randomly crashes.
May 11 2016, 2:29 PM · Take On Mars
Davkilla101 set Category to category:suggestions on T116612: Couple of suggestions.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116612: Couple of suggestions: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116611: Out of memory when playing the sp-prototype (cydonia): Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
thomas5524 edited Steps To Reproduce on T116610: Game keeps crashing.
May 11 2016, 2:29 PM · Take On Mars
AlexSantos75 edited Steps To Reproduce on T116611: Out of memory when playing the sp-prototype (cydonia).
May 11 2016, 2:29 PM · Take On Mars
Bohemia updated subscribers of T116610: Game keeps crashing.
May 11 2016, 2:29 PM · Take On Mars
thomas5524 edited Steps To Reproduce on T116609: Game keeps crashing.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116607: crashes on load of a save in scenario "SP- Prototype - Lyot": Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
DHLF added a comment to T116607: crashes on load of a save in scenario "SP- Prototype - Lyot".

Restarted S1 prototype Lyot
Stand up from the ground, saved immediately and tried to reload this savegame.
Rover circled-freezed-circled again,
Press any key message appeared and.. crash :(

Log E:\Steam\userdata\0815\244030\local\crash.log started at 23.04. 20:07:01

SomeFunnyName, 23.04 2015 20:07:01
Entity is already deleted
Class: 'OxyTankController'
Function: 'Update3DGUI'
Stack trace:
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:202
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:287
scripts/Campaign/GameObjectsImpl.h:7713
scripts/Entities/Object_InventoryItem.h:400
scripts/CCGame.c:702

Runtime mode

------------------------------------

SomeFunnyName, 23.04 2015 20:07:08
Unhandled exception

Program: E:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 102be604 at 0
Script callstack:
Class: 'Vehicle_Handler'
Entity name:''

Function: 'RadialMenuSetAction'
Stack trace:
scripts/Entities/VehicleHandler.h:618
scripts/Entities/VehicleHandler.h:701
scripts/Entities/VehicleHandler.h:1118
scripts/Entities/VehicleHandlerFuncs.h:1008
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:202
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:287
scripts/Campaign/GameObjectsImpl.h:7713
scripts/Entities/Object_InventoryItem.h:400
scripts/CCGame.c:702

[enf::BaseWorld::AddThread]: ??? addr:0x102be604
[enf::BaseWorld::AddThread]: ??? addr:0x102be604

(Press Retry to debug the application - JIT must be enabled)

Runtime mode

May 11 2016, 2:29 PM · Take On Mars
danieldaddato edited Steps To Reproduce on T116608: Crash on load;.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116609: Game keeps crashing: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
kostik4u set Category to category:bugs on T116607: crashes on load of a save in scenario "SP- Prototype - Lyot".
May 11 2016, 2:29 PM · Take On Mars
Bohemia updated subscribers of T116608: Crash on load;.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116608: Crash on load;: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116610: Game keeps crashing: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116606: Last time I (ate,slept,drank water, etc...) timers..: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Crewman06 set Category to category:suggestions on T116606: Last time I (ate,slept,drank water, etc...) timers...
May 11 2016, 2:29 PM · Take On Mars
kostik4u added a comment to T116605: Airlock Suit Holder "Enviroment Leak".

I able to overcome this issue by building the corridor longer with suit holder in between window corridor tiles or normal corridor tile "[H]"

May 11 2016, 2:29 PM · Take On Mars
kostik4u added a comment to T116605: Airlock Suit Holder "Enviroment Leak".

yep tested on all scenario with built stuff

May 11 2016, 2:29 PM · Take On Mars
kostik4u set Category to category:bugs on T116603: crashes on random operation in scenaro on northe cap.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116605: Airlock Suit Holder "Enviroment Leak": Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Crewman06 edited Steps To Reproduce on T116605: Airlock Suit Holder "Enviroment Leak".
May 11 2016, 2:29 PM · Take On Mars
kostik4u edited Steps To Reproduce on T116604: Game Crashes - when trying to save in scenarios games - No [Empty slot] for save exist.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116604: Game Crashes - when trying to save in scenarios games - No [Empty slot] for save exist: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116603: crashes on random operation in scenaro on northe cap: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
sidcom edited Additional Information on T116602: Game crases by stack overflow while connecting wall piece.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116602: Game crases by stack overflow while connecting wall piece: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116601: Game crases by stack overflow while connecting wall piece: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
sidcom edited Additional Information on T116601: Game crases by stack overflow while connecting wall piece.
May 11 2016, 2:29 PM · Take On Mars
kazesim set Category to category:suggestions on T116599: All windows should have the same opacity (and not be opaque)..
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116600: Game crases by stack overflow while connecting wall piece: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
sidcom edited Additional Information on T116600: Game crases by stack overflow while connecting wall piece.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116599: All windows should have the same opacity (and not be opaque).: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116598: Control panels capture mouse while inventory is open.: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
kazesim edited Steps To Reproduce on T116598: Control panels capture mouse while inventory is open..
May 11 2016, 2:29 PM · Take On Mars
kostik4u added a comment to T116597: cenario multiplayer: Ptolemaeus crater - crash on save.

I think the issue is with save slots available in game.
i had all saves on one DEMO: hydro farming map and the other maps did not showed EMPTY save slot on the save menu so the game crashes when i tried to save.

but i deleted manually saves from steam userdata folder (took time to find)
and after i reopened the game, walla i can save on other scenarios, i see the EMPTY slot for saving.

May 11 2016, 2:29 PM · Take On Mars
kostik4u edited Steps To Reproduce on T116596: stuck when playing scenario manned missions-Cydonia Mensae when exiting to game menu and returning back to game.
May 11 2016, 2:29 PM · Take On Mars
kostik4u edited Steps To Reproduce on T116597: cenario multiplayer: Ptolemaeus crater - crash on save.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116597: cenario multiplayer: Ptolemaeus crater - crash on save: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116596: stuck when playing scenario manned missions-Cydonia Mensae when exiting to game menu and returning back to game: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116595: Game crashes to desktop when I create new save game: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
CharmingThunder edited Steps To Reproduce on T116595: Game crashes to desktop when I create new save game.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116594: Material refinery should be placable on platforms.: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
kazesim set Category to category:suggestions on T116594: Material refinery should be placable on platforms..
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116593: Game crashes after trying to play a scenario or multiplayer.: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
GregTheChief edited Additional Information on T116593: Game crashes after trying to play a scenario or multiplayer..
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116592: Screen refresh rate out of bound due to restart: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
JRandom added a comment to T116591: Hydroponics do not work using moonsoil.

I'd say the bug is that it works with martian soil, without any additions. It's sterile, nothing would grow in it. I suppose it's a placeholder for now and subject to change.

May 11 2016, 2:29 PM · Take On Mars
DHLF added a comment to T116591: Hydroponics do not work using moonsoil.

Yes but as far as i understand the code it does not divide between mars soil or moon soil.
If (on mars) I add those barrel filled with mars soil to the hydroponic the soil is rising inside the hydroponic.
On the moon I did the same (with moon soil) and nothing happened.

May 11 2016, 2:29 PM · Take On Mars
DHLF edited Additional Information on T116592: Screen refresh rate out of bound due to restart.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116591: Hydroponics do not work using moonsoil: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
DHLF edited Additional Information on T116591: Hydroponics do not work using moonsoil.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116590: Material refinery should not auto-start processing again after replacing a resource container.: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
kazesim set Category to category:suggestions on T116590: Material refinery should not auto-start processing again after replacing a resource container..
May 11 2016, 2:29 PM · Take On Mars
DHLF edited Steps To Reproduce on T116588: Scenario: Demo Hydroponics will not start.
May 11 2016, 2:29 PM · Take On Mars
kazesim set Category to category:bugs on T116589: Rightclick on key binding catagory changes catagory but not key list..
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116589: Rightclick on key binding catagory changes catagory but not key list.: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Breaven set Category to category:bugs on T116587: Update has broken space program.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116588: Scenario: Demo Hydroponics will not start: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116587: Update has broken space program: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Breaven added a comment to T116587: Update has broken space program.

Bug now fixed

May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116586: mobile lab,consruct: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Imperis set Category to category:suggestions on T116586: mobile lab,consruct.
May 11 2016, 2:29 PM · Take On Mars
Bedshaped set Category to category:suggestions on T116585: Window tinting consistency.
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116585: Window tinting consistency: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bedshaped added a comment to T116583: Stack overflow - large structure.

I have discovered that the mod "Print All The Objects" has been affecting my game, so I have turned it off. I'll report back if the issue returns.

May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116584: Minor glitch: electric light makes helmet microphones transparent (3D dynamic GUI): Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
JRandom set Category to category:bugs on T116584: Minor glitch: electric light makes helmet microphones transparent (3D dynamic GUI).
May 11 2016, 2:29 PM · Take On Mars
Bohemia added a project to T116583: Stack overflow - large structure: Take On Mars.
May 11 2016, 2:29 PM · Take On Mars
Bedshaped edited Steps To Reproduce on T116583: Stack overflow - large structure.
May 11 2016, 2:29 PM · Take On Mars