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crashes on load of a save in scenario "SP- Prototype - Lyot"
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Description

I don't really know what caused this but in game before this last save I managed to call for laboratory (don't know the exact name) from orbit station (it says 2 days+ till it arrive) found the poptent, using it, collected around me useful containers (maybe for later use)

and today the last save doesn't loading :(

attached error reports (two sequential) which was hard to see due to game window white screen blocking to switch to error windows {F33195}

Details

Legacy ID
2703215424
Severity
None
Resolution
Open
Reproducibility
Always

Event Timeline

kostik4u set Category to category:bugs.Apr 19 2015, 9:26 AM
kostik4u set Reproducibility to Always.
kostik4u set Severity to None.
kostik4u set Resolution to Open.
kostik4u set Legacy ID to 2703215424.May 9 2016, 9:58 AM
DHLF added a subscriber: DHLF.May 9 2016, 9:58 AM
DHLF added a comment.Apr 23 2015, 8:15 PM

Restarted S1 prototype Lyot
Stand up from the ground, saved immediately and tried to reload this savegame.
Rover circled-freezed-circled again,
Press any key message appeared and.. crash :(

Log E:\Steam\userdata\0815\244030\local\crash.log started at 23.04. 20:07:01

SomeFunnyName, 23.04 2015 20:07:01
Entity is already deleted
Class: 'OxyTankController'
Function: 'Update3DGUI'
Stack trace:
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:202
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:287
scripts/Campaign/GameObjectsImpl.h:7713
scripts/Entities/Object_InventoryItem.h:400
scripts/CCGame.c:702

Runtime mode

------------------------------------

SomeFunnyName, 23.04 2015 20:07:08
Unhandled exception

Program: E:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 102be604 at 0
Script callstack:
Class: 'Vehicle_Handler'
Entity name:''

Function: 'RadialMenuSetAction'
Stack trace:
scripts/Entities/VehicleHandler.h:618
scripts/Entities/VehicleHandler.h:701
scripts/Entities/VehicleHandler.h:1118
scripts/Entities/VehicleHandlerFuncs.h:1008
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:202
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:287
scripts/Campaign/GameObjectsImpl.h:7713
scripts/Entities/Object_InventoryItem.h:400
scripts/CCGame.c:702

[enf::BaseWorld::AddThread]: ??? addr:0x102be604
[enf::BaseWorld::AddThread]: ??? addr:0x102be604

(Press Retry to debug the application - JIT must be enabled)

Runtime mode